Khronos Group News Archives

NaviCAD released - allows you to view COLLADA files on the iPhone

NaviCAD is the only way to see Collada models--specifically models from the Google 3D Warehouse--on the iPhone/iPod Touch. NaviCAD has been approved for sale by Apple and is available for download immediately. Read More

Spore - offers COLLADA export of models - 113 million models to choose from

Spore, the multi-genre massively single-player metaverse god game developed by Maxis and available as a download from Electronic Arts has released a new patch. This patch allows people who agree to a EULA the ability to download creatures and vehicles in the COLLADA format for use in Maya and other applications that support the COLLADA format. With almost 113 million different creatures and vehicles available, this makes for possibly the largest model repository available. There is a short preview of Spore available on YouTube. Read More

Khronos announces COLLADA Contest extended until midnight July 31st

The Khronos Group has announced that the "Champion the 3D Web using COLLADA" contest has been extended to midnight July 31st 2009. For all you artists out there that either missed the contest first time round, or just didn't have time to create and submit your artwork, now is the time to enter! The contest has also been opened up to people in any country. So if you are not within the United States, you can now enter the contest. Winners will be announced during Siggraph 2009 in New Orleans. Read More

OSG Composer breaks barriers between COLLADA and CAD

Simulation Lab Software releases OSG Composer 1.2. an OpenGL interactive 3D scene editor. OSG Composer facilitates combining models from different CAD formats including: Rhino, IGES, STEP, Solidworks, SketchUp, 3DXML, FBX, 3DS, OBJ, U3D, and 3D PDF. This allows one to build advanced 3D scenes interactively, and to share those models in COLLADA, and PDF 3D formats while maintaining the assembly structure of the created scenes. Read More

Petapath creates OpenCL Twibe to help development

Petapath is actively using OpenCL for internal development purposes. "With only a single public Beta of a GPU OpenCL driver available it’s certainly early days for using OpenCL in earnest. Even the OpenCL forum at the Khronos Goup has a limited amount of traffic from users (but people who are working hard on OpenCL are definitely there to help)." says the Petapath website. Petapath is going to start posting comments and experiences they've had with OpenCL. Petapath has also created an OpenCL Twitter Twibe on which they will post interesting news, links and related information. The Khronos Group is also on twitter. Read More

Jon Peddie predicts 2010 Graphics industry will make a spectacular comeback

Jon Peddie has issued a press release stating that 2010 will show the graphics industry making a spectacular comeback, after the dismal 2009 year. "Architectural changes like Intel's Nehalem and new product introductions from AMD, ATI, Intel, and Nvidia are going to be disruptive to the status quo" says Jon Peddie. Snow Leopard and Windows 7 will also act as a catalyst to spur on the continuing expansion of GPGPU, otherwise known as GPU compute. OpenCL along with DirectX and NVIDIA's CUDA will go even further in making the GPU a "serious, economical, and powerful coprocessor in all level of PCs." Read More

Incoras Solutions—an OpenMAX IL developer—joins ARM connected community

Incoras Solutions, based in Dublin, Ireland and a provider of cross-platform solutions for all phases of OpenMAX IL development, has joined the ARM Connected Community. As part of the ARM Connected Community, Incoras Solutions will gain access to a full range of resources to help it market and deploy innovative solutions that will enable developers to get their ARM Powered products to market faster. Read More

Khronos attending Siggraph 2009 - event page updates, BOFs announced

The Khronos Group will be attending Siggraph again this year, and have announced 3 BOF's. This year Khronos will be hosting another OpenGL BOF, an OpenCL and a COLLADA BOF. Complete details are on Khronos' Siggraph events page. Although the discount registration period is over, Siggraph is offering to those who are unemployed, a special discount in order to help offset the current economic conditions. Complete details are on this page. The Khronos Group looks forward to seeing all of you this year at Siggraph. Read More

Last day of the “Champion the 3D Web Using COLLADA” contest

Today is the last day of the "Champion the 3D Web Using COLLADA" contest, time is quickly running out to enter. If you haven't done so yet, take a gander at the incredible list of prizes available to be won, then get your entry upload before midnight July 15th 2009--tonight! Grand Prize is $5,000, a COLLADA T-Shirt, a guest appearance at a future Immersive Education Initiative in-world (virtual) event and one downloadable copy of Swift 3D v6. A complete list of prizes is available on the website. This contest is sponsored in part by the Grid Institute and Electric Rain, Inc. Complete contest rules are available online. Read More

Only two days left in the “Champion the 3D Web Using COLLADA” contest

With only two days left in the "Champion the 3D Web Using COLLADA" contest, time is quickly running out to enter. If you haven't done so yet, take a gander at the incredible list of prizes available to be won, then get your entry upload before midnight July 15th 2009! Grand Prize is $5,000, a COLLADA T-Shirt, a guest appearance at a future Immersive Education Initiative in-world (virtual) event and one downloadable copy of Swift 3D v6. A complete list of prizes is available on the website. This contest is sponsored in part by the Grid Institute and Electric Rain, Inc. Complete contest rules are available online. Read More

Samsung licenses ARM’s Mali-SVG-t technology

Samsung licensed ARM's Mali-SVG-t technology for use in its mobile handsets. The Mali-SVG-t software offers an enhanced user experience, helping with 2D object tasks and provides a middleware layer compliant with the SVG-t 1.2 specification optimized for ARM processors. Read More

Twinity supports COLLADA import

Twinity is a 3D online world that links the real with the virtual world based on realistic replicas of the world’s most vibrant metropolises in 3D. Twinity will let people upload .dae COLLADA files to include in their own virtual world. Read More

Electric Rain releases Swift 3D 6.0 with support for COLLADA .dae export

Electric Rain released Swift 3D 6.0 for Mac and Windows, a 3D modeling and animation tool. Swift 3D allows designers to build and export vector and raster-based 3D animations for Macromedia Flash, as well as QuickTime, AVI and other formats. Swift 3D now supports exporting to Papervision and COLLADA .dae formats. Electric Rain is also a sponsor of the 'Champion the 3D Web using COLLADA' contest. Electric Rain will be giving away downloadable copies of Swift 3D v6 to the winners of the contest, along with over other great prizings include a grand prize of $5000. Read More

Fixstars to hold the first OpenCL™ programming seminar in Tokyo, Japan

Fixstars Corporation is proud to host the OpenCL programming seminar for software developers in Tokyo, July 23. Fixstars will contribute to the penetration of the OpenCL in various industries by teaching at seminars with its expertise in multi-core programming. "Khronos warmly welcomes Fixstars hosting the first OpenCL programming seminar in Japan," said Neil Trevett, chair of the OpenCL working group, president of the Khronos Group and vice president at NVIDIA. "Providing developers the skills and insights to use a state-of-the-art technology such as OpenCL is a vital part of the growing parallel programming ecosystem, and Fixstars is uniquely qualified to provide the quality training that will result in stunning parallel applications." Fixstars recently joined the Khronos Group as a contributing member. Read More

gDEBugger new version release: Introducing vertex batch statistics and primitive counters

Graphic Remedy is proud to announce the release of gDEBugger Version 5.2 for Windows, Mac OS X, iPhone and Linux. The new version adds a new Vertex Batch Statistics view to the gDEBugger Statistics viewer. OpenGL draw function calls are grouped by the number of vertices they push into the graphic pipeline, allowing the user to view and improve the ratio between API calls made and vertices drawn. In addition, the new release introduces OpenGL primitive performance counters, displaying the total number of render primitives and vertices drawn per frame, as well as a breakdown to the specific primitive types (points, lines and triangles). Version 5.2 also includes a public beta release of gDEBugger iPhone. gDEBugger iPhone runs on top of Apple's iPhone Simulator, enabling developers to debug and optimize iPhone OpenGL ES-based applications within their primary work environment. Read More

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