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Red Gaming Tech interview with Neil Trevett

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Neil Trevett and Paul from Red Gaming Tech discuss the plans with Vulkan, game development, virtual reality technology, mobile gaming, optimization and game development, hardware and a whole lot more. Read More

5th Scandinavian Conference on System and Software Safety

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Illya Rudkin from Khronos Member Codeplay will be speaking at the 5th Scandinavian Conference on System and Software Safety on Standardizing Technologies for Safety Critical Systems. Learn more about this talk on the Khronos events page. Read More

Cadence announce the Tensilica Vision P5 and P6 are OpenVX 1.1 Conformant

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During the recent Linley Group Conference, Cadence announced that their Tensilica Vision P5 and Tensilica Vision P6 are now in conformance with OpenVX 1.1. Learn more about the Tensilica Vision DSPs in a recent post from Cadence, "See Further by Standing on the Shoulders of...OpenVX" and on the Cadence Tensilica product page. To learn more about the Khronos OpenVX, or become an OpenVX Adopter. A complete list of OpenVX Adopters is available online. Read More

NVIDIA GPU Technology Conference (GTC2017) to offer great sessions on Khronos Technology

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The GPU Technology Conference (GTC2017) will be running from May 8-11 this year in San Jose Convention Center. This year will see many sessions related to Khronos Technology including OpenCL, OpenGL, OpenVX, Vulkan and WebGL. Check a list of Khronos technology only sessions on the Khronos site, or visit the NVIDIA GTC site to see all sessions. Read More

id Software working on Vulkan support for Quake Champions

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Matt Charles, senior producer at id Software talked about development plans for Quake Champions. In conversation with the producer, he said that his studio was working on a Vulkan rendering path for Quake Champions. Read the complete story on Hexus. Read More

Khronos Group welcomes PlutoVR as newest Associate Member

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Khronos Group welcomes PlutoVR as newest Associate Member

The Khronos Group is proud to announce that PlutoVR has joined as an Associate Member. Phone calls, texts, and video chat don’t come close to what it’s like to interact face to face. PlutoVR sees VR and AR as the opportunity to close that gap. With Pluto, you’ll be able to communicate, collaborate, and connect with anyone anywhere, as if you were together in person. PlutoVR is currently hiring. Read More

Getting more out of Qt Quick with OpenVG

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In Qt 5.9 is now possible to render Qt Quick applications with OpenVG when using hardware that supports it. This is made possible by a new scene graph adaptation that uses EGL and OpenVG to render Qt Quick scenes. Read More

Khronos opens blog to third party developers

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Khronos wants to hear from you; what you see as important in the industry, developments, trends, tips, and new practices from your perspective. Learn more about what's involved and how to contact us to submit your blogs. Read More

ARM announces Computer Vision and Machine Learning library with OpenCL

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ARM has open-sourced a new compute library with GPU support via OpenCL as well as CPU support with NEON usage. The ARM Compute Library works on both Linux and Android. Source: Phoronix. Read More

Feral Interactive announce Mad Max Beta on Vulkan

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Feral Interactive posted on their Facebook page "We’re crazy excited to announce that Mad Max is getting revved to utilise Vulkan, the Khronos Group’s next-generation graphics API." Instructions on how to sign up for the beta are online. Phoronix has posted a short benchmark comparing Mad Max on OpenGL and Vulkan. Read More

Khronos Milano Chapter with Autodesk for the upcoming Design Week in Milan

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The Khronos Milano Chapter is thrilled to renew the collaboration with Autodesk for the upcoming Design Week in Milan, Italy - April 4-9. The Milano Chapter will be presenting a series of talks on the "Future of Making Things." Showing how companies are adopting 3D open standards as WebGL and glTF to deliver new solutions for the world of interior design, architecture and manufacturing. Read More

OpenXR Panel at Silicon Valley Virtual Reality 2017

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Silicon Valley Virtual Reality 2017 (SVVR) will be host to an OpenXR Panel discussions. Kaye Mason, senior software engineer with Khronos member Google will moderate this fifty minute panel on Thursday March 30th. Read More

IWOCL early bird pricing now available

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Registration to IWOCL is now open. The 5th International Workshop on OpenCL will take place in Toronto, Canada on May 16-18, 2017. Act quickly to get Early Bird pricing, available until April 14th. Read More

Khronos member Sensics looks at Virtual Reality standards and OpenXR

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Khronos member Sensics has written a short piece on Virtual Reality (VR) standards: "Too early or long overdue?". Discussing existing and new standards, OSVR and OpenXR. Read More

Chromium/Chrome Browser Adds A glTF Parser

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Google's Chrome / Chromium web-browser has added a native glTF 1.0 parser. There are glTF utility libraries in JavaScript and other web-focused languages, but Google adding a native glTF 1.0 parser appears to be related to their VR push with supporting VR content on the web. Read More

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