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Khronos Group News Archives

ARM Talks Mali Vulkan

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At Linaro Connect 17 this past week in Budapest, Vulkan was talked about at the ARM's Mali graphics drivers session, as well as the lack of current open-source drivers due to lack of customer demand.

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Tobii Recommends Explicit Consent for Recording Eye Tracking Data

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Tobii had some VR demos that they were showing on the GDC Expo Hall floor as well as within Valve’s booth. They were primarily focusing on the new user interaction paradigms that are made available by using eye gazing to select specific objects, direct action, but also locomotion determined by eye gaze. There are a lot of open questions around the intimate data that will be available to application developers and the privacy and consent protocols that will inform users and provide them with some level of transparency and control. It’s an important topic being looked at by the OpenXR standardization process. Listen to the Voices of VR Podcast with Johan Hellqvist, VP products and integrations at Tobii.   Read More

Machine learning-ready FPGAs from the edge to the cloud with OpenVX and OpenCL

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Xilinx, Inc announced expansion into a wide range of vision guided machine learning applications with the Xilinx reVISION stack. Developers with limited hardware expertise can use a C/C++/OpenCL development flow with industry-standard frameworks and libraries like Caffe and OpenCV to develop embedded vision applications on a single Zynq SoC or MPSoC. For application level development, Xilinx supports industry-standard frameworks including Caffe for machine learning and OpenVX for computer vision.    Read More

Khronos’ OpenXR gathering was almost without a doubt the most important VR-related event at GDC17

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Khronos’ OpenXR gathering was almost without a doubt the most important VR-related event at GDC17

Last week was GDC, and a ton of new tech, as well as new VR games and apps were announced and broadcast out to millions. But one of the most important stories out of GDC was also one of the least flashy. It was a gathering held by a nonprofit known as The Khronos Group, and it dealt directly with how much new VR hardware and software is being released, and how it is rapidly becoming more and more difficult for developers to keep up. Say Hello to OpenXR.   Read More

Imagination’s Furian GPU a massive step up in performance with OpenCL 2.0, Vulkan 1.0 and OpenVX 1.1

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Furian is designed to address the increasing compute requirements across multiple applications and market segments with efficient use of compute APIs including OpenCL 2.0, Vulkan 1.0 and OpenVX 1.1*. Furian adds a bi-directional GPU/CPU coherent interface for efficient sharing of data; and a transition to user mode queues from kernel mode queues which reduces latency and CPU utilization for compute operations. Based on a published Khronos specification, GPUs based on the PowerVR Furian architecture are expected to pass the Khronos Conformance Testing Process. Current conformance status can be found at www.khronos.org/conformance.   Read More

Interview with OpenXR Working Group Chair Nick Whiting

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Nick Whiting is the elected OpenXR Working Group Chair and technical director of AR and VR at Epic Games. “VR and AR have experienced a boom of interest recently, and with that, a flood of hardware and software companies have begun spinning up efforts in the field,” Khronos said in a news release. “While variety is great, the growing number of devices, each with their own incompatible APIs is increasing fragmentation.” The key issue now, Whiting said, is timing. Read the complete interview.    Read More

Unity up to 5.6 to get Google Daydream and Khronos Vulkan

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Content made in Unity is supported in Daydream and can even be made in VR. Vulkan has had rudimentary support since December, and this update promises to make it easy to port almost any content to Vulkan to make it run more easily and efficiently, even for users with lesser hardware.   Read More

NVIDIA Rolls Out Vulkan GeForce Graphics Driver 377.01 Beta

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NVIDIA has announced the availability of a new Vulkan GeForce and Quadro Graphics driver targeted at both desktop and notebook configurations, namely version 377.01 beta (or 21.21.13.7701), which manages to resolve an issue encountered with SteamVR shaders.   Read More

Socionext Unveils First Graphics Display Controller with OpenVX Compliant Hardware Accelerator

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Socionext Inc., a leader in state-of-the art system-on-chip technology, has developed the "SC1810" series, the fourth generation version of its high-performance graphics display controllers. In addition to further strengthening the graphics functions for in-vehicle display system, which the company has proven achievements, Socionext incorporated the industry first hardware accelerator that conforms with Khronos Group's computer vision API OpenVX to the SC1810. Full press release in PDF can be read here.   Read More

GPU Caps Viewer 1.33.0 Released

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GPU Caps Viewer 1.33.0 adds the support of some recent GPUs and fixes a crash in Vulkan demos with recent NVIDIA and AMD graphics drivers. All Vulkan code has been recompiled with latest Vulkan headers (v1.0.42). GPU Caps Viewer is a graphics card information utility focused on the OpenGL, Vulkan, OpenCL and CUDA API level support of the main graphics card.    Read More

zSpace Joins Khronos OpenXR Working Group to Deliver Virtual Reality to the Web

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zSpace, Inc. announced it is joining The Khronos Group’s OpenXR working group to define a cross-vendor, royalty-free, open standard for access to modern virtual reality (VR) devices. Along with other Khronos members, zSpace will help define and support the development of OpenXR, a standard to enable VR applications to easily connect to VR hardware.   Read More

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