Khronos Group News Archives

Unleash the Power of your GPU: At FMX 2015 with the Khronos Group

Hear Khronos members at FMX 2015 on May 5th, talk about the upcoming Vulkan API, SPIR-V as well as recent progress in OpenCL and WebGL. Speakers will be Jan Hermes, Senior Software Engineer, Continental Automotive GmbH and Bastian Sdorra, Graphics Researcher, Dassault Systemes 3DEXCITE GmbH. Read More

Acceleware offering two OpenCL Training Courses in Calgary and Montreal

Acceleware will be offering two 4-day training courses in Canada. The first course will be in Calgary Alberta from May 26-29, 2015. The second course will be offered in Montreal, June 9-12, 2015. These professional four day courses are designed for programmers who are looking to develop comprehensive skills in writing and optimizing applications that fully leverage data parallel processing capabilities of GPUs. Read More

SPIR-V Revision 30 with Official C/C++ Headers now Available

The Khronos Group has released revision 30 of the SPIR-V specification. This revision of SPIR-V includes multiple corrections and synchronizes all token spellings to the official headers. These official C/C++ headers are available along with the specification in the registry. Read More

AMD Showcase includes OpenCL at NAB 2015

The AMD exhibit showcases offer attendees a range of hands-on workflow experiences powered by AMD FirePro professional graphics: New fully integrated and redesigned OpenCL AMD accelerated features for Adobe Premiere Pro CC allow editors to be more creative with color than before. In addition to OpenCL streamlined color features, Adobe will showcase an all new OpenCL powered Morph Cut feature for making jump cuts natural and seamless; Autodesk demonstration featuring the FireRender plug-in for 3ds Max and Autodesk Maya with OpenCL accelerated Bullet Physics and deformers powered by a workstation with AMD FirePro W9100 professional graphics. Read More

Khronos UK Chapter meeting at LLVM conference in Goldsmiths University of London

Samsung R&D Institute UK invites you to the next meeting of the Khronos UK Chapter on Tuesday 14th April, taking place during the LLVM conference in the New Academic Building at Goldsmiths, University of London. The meeting will focus on how SPIR-V is a cornerstone of the new Vulkan and OpenCL 2.1 APIs recently announced by Khronos, how SPIR-V evolved from LLVM IR and why a binary intermediate language is important to the industry. Read More

GTC 2015 talk from Neil Trevett covering SPIR-V and OpenCL 2.1

The SPIR-V and OpenCL 2.1 talk by Neil Trevett is now available online. The slides are available on the Khronos website. Read More

IWOCL 2015 Program Now Published and Registration is Open

Now online are the program and early bird registration for IWOCL 2015 which is taking place between 11-13 May at Stanford University, CA. The event has been extended to three days and now includes an Advanced Hands-On OpenCL course on the Monday. On Tuesday we have also included a special panel session to enable developers to discuss the provisional OpenCL 2.1 and SPIR-V specifications and provide their feedback to members of Khronos. Full details of the line-up of OpenCL speakers and sessions are online. Read More

GDC Presentation by Valve: Vulkan - The Future of High Performance Graphics

GDC Vault now has the full "Vulkan: The Future of High Performance Graphics" presentation from Valve. There are also the Khronos Group presentations on Vulkan , OpenCL 2.1, SPIR-V and the WebGL Meetup on Youtube. Read More

Xiaomi Mi Pad Flipkart debuts with OpenGL 4.4, OpenGL ES 3.1 and tessellation

Xiaomi introduced its flagship tablet Mi Pad last week. Xiaomi Mi Pad houses the new generation Nvidia Tegra K1 processor. Inside, it packs ARM Cortex A15 quad-core chipset which can clock 2.2GHz CPU cycles and is backed by GeForce Kepler (192 cores) graphics engine. It is 1.5 times more energy efficient than other mobile GPUs and supports OpenGL 4.4, OpenGL ES 3.1 and tessellation, says the company. Mi Pad runs on the tweaked Android OS (4.4.4 KitKat) with MIUI v6.0. Unlike other UIs we see in Samsung, HTC, Sony and LG devices, Xiaomi's MIUI has a feature-rich interface and is refreshing. It is more like a hybrid between Android and iOS, yet simple and visually appealing. Read More

New Synopsys ASIP Designer Tool speeds development of Application-Specific Instruction-Set

Synopsys, Inc announced availability of its new ASIP Designer tool that speeds the design of application-specific instruction-set processors (ASIPs) and programmable accelerators. Integrated LLVM-based compiler front-end and OpenCL kernel language support enables efficient compilation of C, C++ and OpenCL-based application code. Read More

FinalWire Unveils AIDA64 v5.20 and AIDA64 with support for OpenCL 2.1

The new AIDA64 release implements optimized benchmarks for AMD “Carrizo” and Intel “Broadwell” processors, SensorPanel and external LCD improvements, and supports the latest nVIDIA GeForce and Quadro graphics accelerators, including OpenCL 2.1 support. Read More

Vulkan SPIR-V, OpenCL 2.1 and WebGL presentations from GTC available online

Neil Trevett, Khronos Group President, spoke at the recent GPU Technology Conference on Vulkan, SPIR-V and OpenCL 2.1 as well as at the WebGL Meetup on Building Standards. Both presentations are now available online. Read More

3D Web Fest—Call for Submissions ends April 6th

Have a cool completed or work-in-progress 3D Web project? Submit it by April 6th for a chance to participate in 3D Web Fest. 3DWebFest is coming to San Francisco on May 13th, 2015 to celebrate the best of the 3D Web. Read More

NVIDIA release NV_command_list

With the recent release of 347.88 drivers, NVIDIA adds official support for the NV_command_list extension. This extension has already been disclosed at last year’s SIGGRAPH ASIA and just days ago at the GPU Technology Conference 2015. The GTC presentation highlights the various benefits of the extension and the new possibilities it allows. Its primary goal is to allow current OpenGL applications to leverage the hardware to its full degree by providing the quickest possible path through the driver and benefit from future graphics API trends today. When adopting new concepts such as pipeline state objects and command buffers in current OpenGL applications, developers can also familiarize themselves with these modern software approaches and the implications and possibilities they have on their software architecture. However its feature set goes beyond what other graphics APIs are offering by enhancing the draw indirect mechanism with a flexible and extensible token-based command buffer approach. The spec can be found at the NVIDIA developer site and will be posted to the OpenGL registry soon. Sample code is provided. Read More

CL3VER release 3.0 with WebGL GPU based real-time lightmap rendering

CL3VER release 3.0 with WebGL GPU based real-time lightmap rendering

CL3VER, the cloud based platform for interactive 3D presentations, releases CL3VER 3.0, the new generation of the platform dedicated to engineers, architects, and other design professionals. 3.0 a much improved version of the CL3VER platform that includes WebGL GPU-based real-time lightmap technology, V-ray material support and a new scene sharing system that will speed up the production workflow for WebGL based interactive 3D presentations. Read More

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