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oneAPI’s open, unified, cross-architecture programming model lets users run a single software abstraction on heterogeneous hardware platforms that contain CPUs, GPUs, and other accelerators across multiple vendors. Central to oneAPI is the Data Parallel C++ (DPC++) project that brings Khronos SYCL to LLVM to support data parallelism and heterogeneous programming within a single source code application. SYCL is a royalty-free, cross-platform abstraction layer built entirely on top of ISO C++, which eliminates concerns about applications being locked in to proprietary systems and software.

Following the release of OpenCL™ 3.0 in September 2020, The Khronos Group continues to expand and grow the ecosystem of this open, royalty-free standard for cross-platform, parallel programming of diverse accelerators found in supercomputers, cloud servers, personal computers, mobile devices, and embedded platforms.t The OpenCL Working Group is announcing new extensions for two key use cases: boosting neural network inferencing performance, and providing flexible and powerful interoperability with new-generation graphics APIs, including Vulkan.

During this tutorial held at ISMAR 2021, four world-renowned leaders in standards development with a focus on Augmented Reality, presented on open standards for AR interoperability. Proceedings from the session are now available including presentations and video. A website for the ISMAR21 tutorial organized by Christine Perey with the support of Khronos Group, ETSI and NIST on the topic of Interoperability and Standards for AR is now live.

Threedy GmbH is a spin-off from Fraunhofer IGD in Darmstadt, Germany. Building on 25 years of research, the visual computing pioneers at Threedy are leading the development of our infrastructure solution ‘instant3Dhub’ to bring industrial 3D data into modern software infrastructures and mixed reality environments. Threedy’s mission is to ease the utilization of industrial 3D data for everyone, everywhere. Therefore, instant3Dhub facilitates accessibility, integration, scalability and interaction quality enabling our customers to develop diverse visual computing applications and gain the most value out of their 3D data.

Netflix is the world’s leading streaming entertainment service with 209 million paid memberships in over 190 countries enjoying TV series, documentaries and feature films across a wide variety of genres and languages. Members can watch as much as they want, anytime, anywhere, on any internet-connected screen. Members can play, pause and resume watching, all without commercials or commitments. Netflix is committed to delivering a great visual experience to its members and is looking forward to working with other industry partners on the graphics standards that will help achieve that goal.

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