ImageMagick now has certain algorithms which are OpenCL-enabled to take advantage of speed-ups offered by executing in concert across heterogeneous platforms consisting of CPUs, GPUs, and other processors. Read More
Khronos Group News Archives
The Khronos Group's growth continues to be significant and demonstrates the huge opportunity we share as members of this highly specialized industry. Throughout 2012, Khronos is hosting a series of media events, educational sessions and F2F meetings for consortium members and prospective clients. The Khronos Pan Pacific Road Show 2012 is devoted to our members and colleagues in the Pan Pacific region with a focus on education and training. Complete details on all the upcoming events can be found on the Khronos Group event page. The first events will be held in Taiwan starting February 13 2012. Read More
The first of nine segments which will demonstrate how its hardware can benefit optimized applications using OpenCL. Read More
CLOGS is a library for higher-level operations on top of the OpenCL C++ API. It is designed to integrate with other OpenCL code, including synchronization using OpenCL events.
Currently two operations are supported: radix sorting and exclusive scan. Radix sort supports all the unsigned integral types as keys, and all the built-in scalar and vector types suitable for storage in buffers as values. Scan supports all the integral types. It also supports vector types, which allows for limited multi-scan capabilities.Read More
This white paper is a followup to the AMD FirePro webinar "OpenCL & the Future of Desktop High Performance Computing in CAD" (now on-demand). It is a worthwhile introduction to what OpenCL and general-purpose computing across both CPUs and GPUs. In addition to the technology, it discusses why use an open standards / non-proprietary approach and the rapid growth rate of OpenCL. Finally it describes some of the applications that will take immediate advantage of OpenCL including numerical computation and high-end visualization in CAD/CAM/CAE or real-time visualization/presentation, real-time video processing, and physics simulations in DCC/ Media & Entertainment. Read More