The Khronos Group recently announced a request for industry feedback to gauge interest in developing a new low-level, heterogeneous communications open standard that could transform the way applications are developed for High Performance Embedded Computing (HPEC) systems. If there is industry support, then Khronos would create a working group and invite any interested company to participate for a voice and a vote in creating and evolving a multi-vendor standard under Khronos’ proven multi-company governance process. Khronos encourages you to fill out the online survey to provide us your feedback, or email firstname.lastname@example.org if you would like to discuss getting involved.
Khronos has released OpenCL 2.2-10. This maintenance release fixes multiple community reported issues, brings all KHR OpenCL extensions neatly into the Extensions spec, and adds support for the SPV_KHR_no_integer_wrap_extension. You will find the OpenCL 2.2-10 version of the specification in the Khronos Group OpenCL Registry.
The Khronos Group would like to welcome its newest Associate Member NSITEXE. In NSITEXE’s semiconductor IP, we realize a balance between performance and power that realizes compatibilities, and also support the quality aspects that meet automotive standard. We will supply a processor and development environment that you can use generically, from various industrial applications to smart home appliances.
WebGL 2.0 has emerged into a powerful technology built on the back of a very successful WebGL 1.0, and is now fully utilized across numerous professional CAD and 3D apps on the Web. Learn about WebGL 2.0's dynamic history and how it became the most widely used web graphics API on the market.
Be sure to check out the first Boston meetup of the year hosted by Jim Susinno. One of my favorite applications for accelerated graphics is video games. I've been working on some simple games lately using OpenGL directly without any engines or frameworks - and it's fun! Let's discuss our game-making techniques and how to keep things as fast as possible - minimizing state changes and per-frame uploads, packing bits into channels, re-using data... playing to the strengths of the silicon as enabled by OpenGL. Pizza will be provided.
Khronos member Au-Zone Technologies has written a guest post on the CNX Embedded Software blog showing how to add Machine Learning (ML) processing to an embedded product with the help from the Khronos Groups Neural Network Exchange Format (NNEF). The post illustrates, with an example implementation, how to detect and classify different pasta types on a moving conveyor belt.
The Khronos Group would like to welcome Contributor Member HP Inc. HP Inc. creates technology that makes life better for everyone, everywhere. Through our product and service portfolio of personal systems, printers and 3D printing solutions, we engineer experiences that amaze. HP’s virtual reality technology is founded upon our rich history of product innovation and deeply rooted customer relationships which enables us to deliver the most immersive technologies that help businesses lead their industries.
The MIT-licensed C++11 graphics/game engine Magnum has a new version, packing WebGL-enabled and HiDPI-aware ImGui integration, tweakable constants for live coding, improved Vulkan interoperability and compilation time optimizations.
Cadence Design Systems and ArcSoft announced they have partnered to develop AI and vision applications for Cadence Tensilica Vision DSPs. ArcSoft has collaborated with Cadence to port beauty shot, high dynamic range (HDR), bokeh and facial unlock applications to the Vision P6 DSP. The software environment includes complete, optimized support for more than 1,500 OpenCV-based vision and OpenVX 1.1 library functions.
The Khronos Group is proud to have a liaison with Open Geo Spatial who today announces their adoption of 3D Tiles as a Community Standard, built on glTF3D transmission format. 3D tiles, submitted to the OGC by a team led by Cesium, is designed for streaming heterogenous 3D geospatial content to clients for visualization. Neil Trevett, Khronos President, commented “It is great to see the first fruits of the recent liaison agreement between OGC and Khronos come to life with the 3D Tiles Community Standard being built on Khronos’ glTF 3D transmission format. Khronos looks forward to exploring multiple upcoming opportunities to cooperate with OGC to build valuable standards and initiatives for the geospatial industry.” Read the press release.
VkRunner is a tool written by Neil Roberts, inspired by shader_runner. VkRunner was the result of the Igalia work to enable ARB_gl_spirv extension for Intel’s i965 driver on Mesa, where there was a need to test driver’s code against a good number of shaders to be sure that it was fine. Neil has written a blog post with example code on how to use VkRunner.
The Khronos Group would like to welcome its newest Contributor Member GuangDong OPPO Mobile Telecommunications Corp. For the last 10 years, OPPO has been focusing on manufacturing camera phones, while innovating mobile photography technology breakthroughs. Today, OPPO provides excellent smartphone photography experiences to over 200 million young people around the world.
FReality Podcast has just posted a good segment about OpenXR... and many other VR topics too! Episode #73 of FReality Podcast talks about everything VR, AR and MR related! The Podcast is streamed every Saturday at 7pm in Europe, 6pm UK and 12 midday Central US on YouTube.
Helping to make the SDL cross-platform library more attractive for mobile/Android developers, the latest SDL2 code has an initial OpenSL ES implementation. OpenSL ES is the Khronos Group's effort as an industry-standard sound library for embedded hardware while offering up 3D positional audio support, optional integration with OpenMAX, audio effects, and other advanced sound capabilities. More details may be found on Phoronix with a diff of the merge here.