Results 1 to 2 of 2

Thread: Max exporter: Textures in the Standard Material

  1. #1
    Junior Member
    Join Date
    Oct 2005
    Posts
    5

    Max exporter: Textures in the Standard Material

    Is it possible to export all the textures for the standard material regardless of which shader (blinn, strauss etc) is chosen?

    If it is, then we can add a new shader type, and let collada export all our textures in the standard way. Otherwise, we're a little hosed because we won't be able to get collada to export the properties of our material.

  2. #2
    Senior Member
    Join Date
    Apr 2005
    Location
    Feeling Software, Montreal, Quebec
    Posts
    111
    Can you help me understand the issue?

    Right now, what I understand is that you/your team wrote a proprietary material plug-in that has texture/bitmap choices and you would want the COLLADA plug-in to export the bitmap information?
    Guillaume Laforte
    Feeling Software Inc
    http://www.feelingsoftware.com

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •