i'm from the dresden university of technology, germany and after the impressing presentation at EG2005 we are evaluating collada for our own use. After some short tests with the maya, 3dsmax plugins and the xsiviewer i realized that some features work but some not.
7.0 maxexport -> xsiviewer: scaling (too big), no texture
6.5 mayaexport -> xsiviewer (lighting works with spotLight only)
for now i have some wishes and some ideas how our group can support/improve the collada community.
- is it possible to provide the testResults.xls template together with all testscenes that are referenced by this ?
- a better documentation of the common profile with a few more examples in the doc
What we want do do:
- Collada abstraction layer (class framework) for c# and c++ for the common profile to give applications a simple read and write access to the scenegraph, geometry, animation and shading. On top of this we want to add a replaceable renderlayer for opengl and directx.
- Furthermore we want to implement a common profile viewer (open source).
TU Dresden, Germany