5min ago I heard from webgl..
So I had an idea....
- > downloaded free wine glass model (http://e2-productions.com/repository...lid=334&cid=10) with apropriate glas material for Blender
> exported the model from blender 2.6.0 to .x3d-file
> used the converter(http://doc.instantreality.org/tools/...ing_converter/)to convert x3d to html5
> copied it html-file to apache and opened with firefox 4 and tata...it works
But there is still a little problem..the glass material is apparently missing.
(Anyway there are some lighting effects on the glass)
How to get that materials from blender inside webgl?
Btw.: is there maybe a much simpler way to get blender models inside webgl?