OpenGL variants relationship
Please, help me to examine OpenGL variants relationship.
1) Is OpenGL ES 2.0 the proper subset of OpenGL 2.0 (including GLSL)?
2) Is OpenGL ES 2.0 the proper subset of OpenGL 3.2 Core Profile?
Re: OpenGL variants relationship
OpenGL ES 2.0 is described relative to the definition of OpenGL 2.1. That doesn't guarantee that it's a pure subset.
http://www.khronos.org/registry/gles/sp ... 2.0.25.pdf
...describes the differences between OpenGL ES 2.0.25 and OpenGL 2.1.