Results 1 to 2 of 2

Thread: compressed meshes?

  1. #1
    Junior Member
    Join Date
    Apr 2010
    Posts
    22

    compressed meshes?

    Is it possible to use in WebGL compressed meshes?
    (e.g. 194kb spline based "bike" :)
    http://www.ibiblio.org/e-notes/webgl/models.htm
    VRML models are usually compressed 5-6 times by gzip.
    And is it useful? (I think that routers can make compression "on fly" too).

  2. #2
    Junior Member
    Join Date
    Apr 2010
    Posts
    22

    Re: compressed meshes?

    .htaccess is used to force server to compress on fly html files. Just click a picture to get deflated 5-6 times model.

Similar Threads

  1. IL 1.1.2: Logical units for compressed data
    By pedwo in forum OpenMAX IL - Discussion and questions about OpenMAX IL interface
    Replies: 0
    Last Post: 11-10-2008, 06:54 AM
  2. Compressed Textures - any out there?
    By bentlegen in forum OpenGL ES general technical discussions
    Replies: 9
    Last Post: 08-12-2004, 03:02 AM
  3. IL 1.1.2: Logical units for compressed data
    By pedwo in forum OpenMAX IL - Discussion and questions about OpenMAX IL interface
    Replies: 0
    Last Post: 12-31-1969, 04:00 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •