I am using "TRIANGLE_FAN" to make a cone.
To apply image texture to the cone should i use cube_map texture?
I was successful while i applied image texture to a single triangle, but while applying to the cone in simillar way the application crashed.
So i had to use cube map texturing to apply the texture to the cone. Is this the right way? Does it mean for any 3D object i need to use cub maps to apply texture?
Any reply to this would be helpful.