Ok...I'm creating a game using OpenGL ES for the Pocket PC as a semester project in one of my classes, and in my research I've come across a few things that I'd like to have cleared up and maybe someone here can help me.
I noticed at http://www.hybrid.fi/main/extra/noncom_es_info.php that for Pocket PC 2003, they have specific devices that are supported.
specifically, PocketPC 2003: Acer n10/30, ASUS My Pal A620/716, Dell Axim X-series, hp iPaq h-series, ViewSonic PC V36, Toshiba e-series
At http://www.pvrdev.com/Pub/MBX/Download/default.htm , they claim to support the Dell Axim x50v and the Intrinsyc Carbonado.
I couldn't find any device specific claims made by the Vincent library, but it causes a memory leak on my iPAQ h-Series that continually saps resources until I get a complete system crash. Why is it that a certain library could be supported on specific Pocket PCs, but not on others. I thought Pocket PCs were supposed to have standardized hardware and run a standardized instruction set. Is this getting into an area where the devices AREN'T standardized, and if so, what is the specific component of the Pocket PC that isn't standardized that causes such a mix-and-mess of supported devices among the different libraries?