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Thread: PXA255 ESOpenGL implementation?

  1. #1
    Email address no longer exists
    Join Date
    Feb 2004

    PXA255 ESOpenGL implementation?

    Hi all,

    I have a PXA255 based SBC with a 1/2 VGA resolution monochrome LCD panel. It's running arm-linux, and I use the GCC tools chain. In future this may become a color display.

    I'm looking for a simple, free and small-footprint solution to displaying 2D graphics on this hardware. My application is written in C++.

    I'd like features such as:

    - Frame buffering
    - True type fonts
    - Anti-aliased lines
    - Polygons
    - Images - bmp, gif or jpeg etc
    - Shading (if possible)
    - Layers (if possible)

    I have no need of desktop windows, mouse input etc etc.

    Can anyone recommend a good starting point for me?

    Is ES OpenGL suitable? If so, from where can I download an ES OpenGl library which will perform these tasks for me?


  2. #2
    Senior Member
    Join Date
    Sep 2003
    Seattle, WA

    Re: PXA255 ESOpenGL implementation?

    You might want to have a look at
    Klimt, which has a patch for Linux support and might be your best choice at this point. It's neither a complete nor validated implementation of the OpenGL ES API, but it might be good enough to explore. Doesn't have TrueType or anti-aliasing though.

    Hope that helps,

    [ March 07, 2004: Message edited by: Hans-Martin Will ]

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