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Thread: Up-to-date OpenGL Viewer Binary?

  1. #1
    Junior Member
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    Oct 2010
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    Up-to-date OpenGL Viewer Binary?

    I'm looking for a full-feature up-to-date OpenGL viewer binary for win32/64 or OSX. What happened to the Feeling Software stuff? It seems they have hidden or withdrawn any information about any standalone viewer. The last one posted here is v 1.3.

    When I originally looked at the COLLADA stuff it seemed a viewer would be a piece of cake but the more I look the less I see. I'd rather pay a bit for a small commercial viewer that works RIGHT NOW than waste time trying to get the DOM stuff to compile with N different dependencies -- I've read some of the other threads. That's a waste of my time, my users don't pay me for that. So far I've spent a notable fraction of the time I've spent developing my exporter looking for correct up-to-date representative sample files and viewer. I'd like to get this to work but, hey, there are a lot of other fish to fry too.

    Thanks for any help.

  2. #2
    Senior Member
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    Re: Up-to-date OpenGL Viewer Binary?

    Did you try looking through the products directory on this site?

    Also you might find the GLC player project of interest (http://www.glc-player.net).

  3. #3
    Junior Member
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    Re: Up-to-date OpenGL Viewer Binary?

    Thanks for the reply. Yes, I did look through the products directory. It's a little tough, I might have missed something --- it sure would be nice if there was a column that said what each one was. I clicked through on many of the ones I wasn't familiar with, mostly they are game engines, modeling apps, or general 3D animation apps that happen to have some COLLADA capability.

    The glc_player does not handle animation, it is only for modeling. It does not display my texturing, if I can't find anything better maybe I'll try to see whether it is me or it.

    I did download the COLLADA 2.2 Viewer also: http://sourceforge.net/projects/collada ... 6/download It does not process common-profile material specifications, requiring Cg profile which I do not (and do not wish to) generate. It seems to have a number of limitations, but at least it does properly replay my camera animation.

    Apparently Feeling Software is willing to license their viewer at $2500 per seat; I sympathize with their desire to make some money from it but that is unrealistic.

    I'd love to hear that I've missed something.

    My exports do pass the coherency tester at https://collada.org/mediawiki/index.php ... erencyTest

  4. #4
    Senior Member
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    Re: Up-to-date OpenGL Viewer Binary?

    Quote Originally Posted by Rasson
    it sure would be nice if there was a column that said what each one was. I clicked through on many of the ones I wasn't familiar with, mostly they are game engines, modeling apps, or general 3D animation apps that happen to have some COLLADA capability.
    It's a wiki that anyone can edit and I encourage you to do so.

    Also, the Softimage Mod Tool from Autodesk is free to download and includes OpenGL rendering.

    http://usa.autodesk.com/adsk/servlet/pc ... d=13571257

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