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Thread: Collada importing into 3ds Max with no animation.

  1. #1
    gjeoffreys
    Guest

    Collada importing into 3ds Max with no animation.

    I'm importing a collada file into 3ds Max using the latest openCOLLADA. The file is importing with no animation and it creates a Multi/Subobject Material for every object in the scene, so I have 1000+ Materials.

    The file was created in XSI and is importing into Cinema4D fine.

    Has anyone come across this problem? Is there a solution?

    Thanks in advance
    Gavin

  2. #2
    Junior Member
    Join Date
    Aug 2008
    Posts
    6

    Re: Collada importing into 3ds Max with no animation.

    Hi Gavin,

    could you provide a small COLLADA to reproduce these problems? In this case I can check what is going wrong.

    The loss of the animation might be due to different representation of transformations in the COLLADA file an in 3ds Max. The OpenCOLLADA plug-in does not modify or process the animation. Either the animation matches the representation in 3ds Max or it is ignored. This is a known limitation of the plug-in.

    For each geometry a multimaterial is created to support multiple materials per geometry, as COLLADA does.

    Robert

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