I have a question about the spec of the instance_node element in 1.5.0. On page 105 are two examples. The first example shows some node elements BESIDE a visual_scene. The second example shows node elements BESIDE a library_nodes element. This is a little bit confusing. according to the node spec a node element can only be in library_nodes, node and visual_scene elements.
In fact I don't really understand the spec for instance_node at all. The "intuitive" way to use it would be to instantiate nodes (defined in library_nodes) in a visual scene. Like this:
Code :<library_nodes> <node id="node1" /> </library_nodes> <library_visual_scenes> <visual_scene> <node> <instance_node url="#node1" /> </node> </visual_scene> </library_visual_scenes>
Is that the right way (and only way) to do it? So a node in a visual_scene can only instantiate a node defined in a nodes library? Or can a visual_scene node instantiate another visual_scene node? If yes, what happens then? Is the node "cloned" so it is displayed two times in the scene?