OpenCTM is a file format and a software library for compressed 3D triangle meshes. It is open, portable, easy to use, and offers a flexible data structure with support for many different vertex attributes, including customizable shader specific attributes.

Compared to the 0.7 beta release, the 1.0 production release adds:

* A COLLADA converter.
* Python bindings.
* More complete file format specification.
* Improved data integrety checking.
* Reduced memory footprint.

Please visit the home page for more information.