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Thread: flatShader works strange to similar .dae objects...

  1. #1
    ciorty
    Guest

    flatShader works strange to similar .dae objects...

    i am verry new in pv3d , please excuse first, my simple and bad english...
    i applied the FlatShader to multiple .dae files created in max9
    the code:

    Code :
    bmSimplu=new p3(10,10);
    bitmapMaterial1=new BitmapMaterial(bmSimplu,true);
    bitmapMaterial1.doubleSided=false;
     
    flatShader=new FlatShader(light,0xFFFFFF,0X404040);
    shadedMaterial=new ShadedMaterial(bitmapMaterial1,flatShader);
    materialsList = new MaterialsList();
    materialsList.addMaterial(shadedMaterial,"all");

    ... but , i don't understand why, i have obtained this strange effect to some of IDENTICALLY CREATED collada objects (the objects 3, 4...)!!
    the link:

    http://www.myd3sign.com/forme3d/index.html
    why this?, cannot understand ...

    thank you verry much!

  2. #2
    Senior Member
    Join Date
    Jul 2004
    Location
    Santa Clara
    Posts
    356

    Re: flatShader works strange to similar .dae objects...

    for papervision support please visit http://dev.papervision3d.org/

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