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Thread: ColladaMax and Papervision3D

  1. #1
    Junior Member
    Join Date
    Jul 2008
    Posts
    2

    ColladaMax and Papervision3D

    Hi,

    I am new to the forums and Collada and am running into a snag. I am working with Max 2009 and have manage to get a model to export with texture into Papervision3d, but have no idea how to get opacity maps and double sided materials to work between the two.

    I am trying to emulate fur on a plane that can be visible from both sides.

    Any help would be greatly appreciated!

  2. #2
    Junior Member
    Join Date
    Jul 2008
    Posts
    2

    Update

    I am just posting an update that this problem has been solved. The double sided material function was solved by our multimedia guy, and all I know is that I had 2-sided material set in max. There were options in Papervision3D as well.

    As for transparencies, I used a 24 bit png file with transparency as the texture map and applied that in max.

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