Rémi Arnaud will deliver a presentation on the latest COLLADA specification, COLLADA 1.5 from the Khronos Group. Expect to see and hear about the latest content, applications, technologies and ever growing organizations adopting COLLADA today. R�mi works in advanced visual computing in the Visual Computing Software Division (VCSD) within Intel�s Software Solutions Group where he is leading the Game Engine Technology team. His career started in the R&D department of Thomson Training & Simulation (now Thales) designing and then leading the Space Magic real-time visual system. He moved to California in the 1990�s to work on the IRIS Performer project for SGI. He left SGI to co-found Intrinsic Graphics where he co-designed the Alchemy engine as Director of Technology. Most recently, he worked on the PLAYSTATION�3 SDK as Graphics Architect at Sony Computer Entertainment US R&D where he started the COLLADA standardization effort.