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Thread: Purpose <mipfilter>

  1. #1
    Junior Member
    Join Date
    Jun 2006
    Posts
    11

    Purpose <mipfilter>

    Hi, i`d like to know how <mipfilter> sampler state maps to OpenGL/DirectX,
    <minfilter> and <magfilter> map to
    glTexParameteri(texTgtGL, GL_TEXTURE_MAG_FILTER, magFilterGL );
    glTexParameteri(texTgtGL, GL_TEXTURE_MIN_FILTER, minFilterGL );

    but what to do with <mipfilter>?

  2. #2
    Senior Member
    Join Date
    Jan 2006
    Location
    Foster City, CA
    Posts
    540
    It's basically redundant. See this thread.

  3. #3
    Junior Member
    Join Date
    Jun 2006
    Posts
    11
    Thanks

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