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Type: Posts; User: cheery

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  1. Sticky: Writing my decoder noticed that some constant...

    Writing my decoder noticed that some constant fields are masked fields. For example with Function Control Mask. I can do (Pure | Const), but it may be better if I could just treat it as a set:...
  2. Sticky: The reference compiler is here:...

    The reference compiler is here: https://www.khronos.org/opengles/sdk/tools/Reference-Compiler/

    With naked uniform, do you mean this?


    precision mediump float;

    uniform vec4 color;

    void...
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    Given large population, you can always find at...

    Given large population, you can always find at least one person who doesn't get it right.



    I asked two questions:

    * Why to prevent clueless Vulkan developers from forming?
    * How does...
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    Khronos is likely concentrating on getting the...

    Khronos is likely concentrating on getting the drafts out now. It's all right if they just present the stuff and concentrate on professional needs. Obviously it's not their job to pamper people...
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    It seems the topic is diverging, so lets get back...

    It seems the topic is diverging, so lets get back to the point you try to get across. It's the thing that angers me, and most of the text doesn't address it.

    We know that all sort of people will...
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    I've managed to crash OpenGL implementations by...

    I've managed to crash OpenGL implementations by calling glShaderInfoLog for program objects. And you need to allocate memory with C programs anyway.



    In the above sentence, it's very ambiguous...
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    It's a C API to where you can feed in a custom...

    It's a C API to where you can feed in a custom allocator. Sure the programmer probably needs to know what he is doing.



    It's also taken by bunch of other systems. It's one of the mechanisms...
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    If you're concerned about Vulkan API being too...

    If you're concerned about Vulkan API being too hard, you should send the beginners to use Unity3D or Blender rather than OpenGL.

    OpenGL isn't an easy to use API, and it's not easy to implement...
  9. Sticky: Question about javascript isn't really about...

    Question about javascript isn't really about javascript at all. It's about security. Can an untrusted process on a website be allowed to access Vulkan or OpenCL to display graphics or compute? The...
  10. Sticky: Thanks for correction. Apparently that's said in...

    Thanks for correction. Apparently that's said in 3.1 and I misunderstood the 2.2.1 about literal numbers.



    Remember hearing OpenGL was never for beginners either. You already needed to know...
  11. Sticky: I just read through the SPIR-V specification. It...

    I just read through the SPIR-V specification. It was clearly written and easy to understand. Encoding is simple:

    * The whole file consists of 32-bit little-endian words, starting with a small...
  12. Sticky: When the API specification will be published? ...

    When the API specification will be published?

    I hope it's easy to call from dynamic languages. Bonus points if the bindings could be entirely generated for javascript or python.
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    The point of EGLConfig?

    In every graphics context library there's a list of configs and I have to pick one. Then this config is spread along surface, context, and whatever.

    Why opengl context needs to be configured for...
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