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Forum: OpenGL ES general technical discussions

Technical questions about OpenGL ES in general. Post questions about all versions of OpenGL ES

  1. Sticky Thread Sticky: OpenGL ES 3.1 Specification feedback thread

    Started by khronos, 03-17-2014 06:15 AM
    mobile, opengl, opengles
    • Replies: 2
    • Views: 4,807
    03-18-2014, 08:01 AM Go to last post
  2. Sticky Thread Sticky: Suggestions for next version of OpenGL ES

    Started by Gedolo2, 09-05-2014 12:13 PM
    2 Pages
    1 2
    feedback, opengles, suggestions
    • Replies: 15
    • Views: 2,313
    02-04-2015, 02:21 PM Go to last post
    • Replies: 2
    • Views: 4,173
    12-17-2009, 02:20 AM Go to last post
  1. Point Sprites and clipping

    Started by Adam Hammer, 10-19-2010 03:29 AM
    • Replies: 0
    • Views: 2,950
    10-19-2010, 03:29 AM Go to last post
  2. Point sprites and fog a... deadly combination?

    Started by Dcower, 02-18-2005 01:35 PM
    • Replies: 2
    • Views: 5,926
    02-21-2005, 05:50 AM Go to last post
  3. Point Sprites slower under ES 2.0 than 1.1 ?

    Started by RunSwimFly, 07-21-2010 07:40 AM
    • Replies: 2
    • Views: 3,374
    08-13-2010, 10:28 AM Go to last post
  4. Polygon smoothing

    Started by MarkR, 04-30-2003 05:14 AM
    • Replies: 0
    • Views: 9,076
    04-30-2003, 05:14 AM Go to last post
  5. popular benchmark tools for OpenGL ES?

    Started by seven, 11-05-2008 07:33 PM
    • Replies: 0
    • Views: 3,552
    11-05-2008, 07:33 PM Go to last post
  6. Porting from GL 1.x to ES 2.x

    Started by chrisvarns, 07-28-2010 08:34 AM
    • Replies: 2
    • Views: 2,855
    08-13-2010, 04:44 AM Go to last post
  7. Porting OpenGL sw to OpenGL-ES, help needed

    Started by yipton, 10-27-2004 09:17 PM
    • Replies: 3
    • Views: 6,613
    10-30-2004, 05:17 AM Go to last post
    • Replies: 1
    • Views: 4,967
    11-06-2004, 11:49 PM Go to last post
  8. Porting OpenGL to OpenGL ES

    Started by ImJongKyu, 04-24-2005 03:34 PM
    • Replies: 2
    • Views: 5,362
    04-24-2005, 06:34 PM Go to last post
  9. porting to new device

    Started by dkesselr, 03-17-2005 08:24 AM
    • Replies: 2
    • Views: 5,413
    03-17-2005, 10:28 AM Go to last post
  10. Position light fixed when rotate object

    Started by wesleyide, 04-01-2013 09:30 AM
    • Replies: 1
    • Views: 3,243
    04-01-2013, 02:23 PM Go to last post
  11. Positional data in pixel shader

    Started by mrflibble, 08-27-2012 03:19 PM
    • Replies: 3
    • Views: 3,940
    01-20-2013, 02:30 PM Go to last post
  12. Possible error in paletted texture spec

    Started by mike260, 07-23-2004 07:14 PM
    • Replies: 5
    • Views: 7,536
    03-16-2005, 02:34 PM Go to last post
  13. Power management with GPU not working

    Started by sowmyaa, 02-12-2013 11:15 PM
    • Replies: 1
    • Views: 1,991
    02-14-2013, 04:52 PM Go to last post
  14. PowerVR + Khronos !

    Started by scornik, 06-28-2009 03:04 AM
    • Replies: 0
    • Views: 2,742
    06-28-2009, 03:04 AM Go to last post
  15. PowerVR 3D Studio 9 and Maya 8 exporter problem

    Started by Roberto, 10-24-2007 01:17 AM
    • Replies: 5
    • Views: 6,790
    10-31-2007, 08:06 AM Go to last post
  16. Powervr and opengles

    Started by Shaista, 04-01-2009 11:09 PM
    • Replies: 2
    • Views: 2,659
    04-03-2009, 01:36 AM Go to last post
  17. PowerVR and Texture sizes

    Started by ammar, 03-14-2007 04:32 AM
    • Replies: 3
    • Views: 6,546
    03-16-2007, 04:10 AM Go to last post
  18. PowerVR ES1.1 supports GL_LINE_LOOP accleration?

    Started by danielkim, 09-19-2007 11:02 PM
    • Replies: 1
    • Views: 4,965
    09-21-2007, 06:09 AM Go to last post

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