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Forum: OpenGL ES general technical discussions

Technical questions about OpenGL ES in general. Post questions about all versions of OpenGL ES

  1. Sticky Thread Sticky: Suggestions for next version of OpenGL ES

    Started by Gedolo2, 09-05-2014 12:13 PM
    2 Pages
    1 2
    feedback, opengles, suggestions
    • Replies: 15
    • Views: 2,720
    02-04-2015, 02:21 PM Go to last post
  2. Sticky Thread Sticky: OpenGL ES 3.1 Specification feedback thread

    Started by khronos, 03-17-2014 06:15 AM
    mobile, opengl, opengles
    • Replies: 2
    • Views: 5,093
    03-18-2014, 08:01 AM Go to last post
  1. user clipping plane

    Started by wycwang, 10-16-2007 08:04 PM
    • Replies: 1
    • Views: 4,823
    10-18-2007, 07:09 PM Go to last post
  2. How should I get wider lines?

    Started by Cumore, 10-15-2007 12:11 AM
    • Replies: 2
    • Views: 5,005
    10-15-2007, 06:00 PM Go to last post
  3. Sometimes, render some strange triangles

    Started by cobrahc, 09-24-2007 08:51 AM
    • Replies: 6
    • Views: 9,071
    10-11-2007, 12:58 AM Go to last post
    • Replies: 1
    • Views: 7,599
    10-09-2007, 11:10 PM Go to last post
  4. Writing to a pbuffer

    Started by akhil, 10-05-2007 04:53 AM
    • Replies: 5
    • Views: 9,240
    10-09-2007, 06:55 AM Go to last post
  5. problems using FBO's in ES 2

    Started by freber, 10-08-2007 01:34 AM
    • Replies: 1
    • Views: 4,942
    10-08-2007, 10:19 AM Go to last post
  6. OpenGL ES internal buffers (MX31)

    Started by akhil, 10-02-2007 11:52 PM
    • Replies: 5
    • Views: 15,214
    10-05-2007, 03:06 AM Go to last post
  7. OpenGL ES Performance on MX31

    Started by akhil, 10-02-2007 11:42 PM
    • Replies: 2
    • Views: 5,890
    10-04-2007, 12:03 AM Go to last post
  8. minimum matrix palette size

    Started by wycwang, 10-02-2007 08:32 PM
    • Replies: 1
    • Views: 5,243
    10-03-2007, 01:50 AM Go to last post
  9. A faster texture upload(to screen)

    Started by akhil, 10-03-2007 12:16 AM
    • Replies: 0
    • Views: 5,011
    10-03-2007, 12:16 AM Go to last post
  10. How does glFrustum and glOrtho affect the z axis?

    Started by akhil, 09-27-2007 12:04 AM
    • Replies: 3
    • Views: 7,528
    10-02-2007, 11:55 PM Go to last post
  11. Curves

    Started by akhil, 09-28-2007 08:35 AM
    • Replies: 3
    • Views: 5,483
    09-29-2007, 08:56 AM Go to last post
  12. alpha test reference value

    Started by wycwang, 09-26-2007 08:10 PM
    • Replies: 2
    • Views: 4,846
    09-27-2007, 06:18 PM Go to last post
  13. How pickup object in opengl ES?

    Started by czaoth, 05-19-2005 08:13 PM
    • Replies: 7
    • Views: 10,945
    09-27-2007, 03:25 AM Go to last post
  14. glDrawTexiOES z parameter on mx31

    Started by akhil, 09-20-2007 06:21 AM
    • Replies: 4
    • Views: 9,265
    09-26-2007, 11:56 PM Go to last post
  15. glutBitmapString mess with my OpenGL ES App

    Started by cobrahc, 09-24-2007 09:05 AM
    • Replies: 1
    • Views: 5,270
    09-25-2007, 02:55 AM Go to last post
    • Replies: 1
    • Views: 5,800
    09-24-2007, 03:02 AM Go to last post
  16. Stipple help

    Started by njackowski, 09-21-2007 08:02 AM
    • Replies: 1
    • Views: 4,548
    09-21-2007, 08:48 AM Go to last post
    • Replies: 2
    • Views: 5,144
    09-21-2007, 08:42 AM Go to last post
  17. PowerVR ES1.1 supports GL_LINE_LOOP accleration?

    Started by danielkim, 09-19-2007 11:02 PM
    • Replies: 1
    • Views: 4,988
    09-21-2007, 06:09 AM Go to last post

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