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Forum: OpenGL ES general technical discussions

Technical questions about OpenGL ES in general. Post questions about all versions of OpenGL ES

  1. Sticky Thread Sticky: Suggestions for next version of OpenGL ES

    Started by Gedolo2, 09-05-2014 12:13 PM
    2 Pages
    1 2
    feedback, opengles, suggestions
    • Replies: 15
    • Views: 2,938
    02-04-2015, 02:21 PM Go to last post
  2. Sticky Thread Sticky: OpenGL ES 3.1 Specification feedback thread

    Started by khronos, 03-17-2014 06:15 AM
    mobile, opengl, opengles
    • Replies: 2
    • Views: 5,296
    03-18-2014, 08:01 AM Go to last post
  1. Triangle - Shaders

    Started by Keven Corazza, 01-29-2014 07:20 AM
    • Replies: 0
    • Views: 1,996
    01-29-2014, 07:20 AM Go to last post
  2. Select source rectangle from video texturing

    Started by Harikumar, 01-27-2014 06:09 AM
    • Replies: 0
    • Views: 1,197
    01-27-2014, 06:09 AM Go to last post
  3. Unhappy glTexImage2D() memory allocation problem

    Started by leejunw, 01-11-2014 12:37 AM
    • Replies: 1
    • Views: 1,560
    01-19-2014, 11:14 AM Go to last post
    • Replies: 1
    • Views: 2,512
    01-19-2014, 10:46 AM Go to last post
    • Replies: 0
    • Views: 1,924
    01-19-2014, 10:21 AM Go to last post
  4. How to use multiply shaders?

    Started by lefttime, 01-16-2014 08:49 PM
    • Replies: 0
    • Views: 1,151
    01-16-2014, 08:49 PM Go to last post
    • Replies: 0
    • Views: 1,135
    01-15-2014, 09:40 AM Go to last post
  5. How is OpenGL ES conformance awarded ?

    Started by cippyboy, 09-29-2013 05:05 AM
    • Replies: 3
    • Views: 5,141
    01-10-2014, 09:49 PM Go to last post
    • Replies: 1
    • Views: 1,954
    01-10-2014, 11:35 AM Go to last post
  6. camera and YUV

    Started by jay@peepo.com, 01-05-2014 05:12 AM
    • Replies: 0
    • Views: 1,576
    01-05-2014, 05:12 AM Go to last post
  7. please add gl_ClipDistance or gl_ClipVertex

    Started by thatname, 12-31-2013 02:18 AM
    • Replies: 0
    • Views: 1,007
    12-31-2013, 02:18 AM Go to last post
  8. Multiple lines with more than one color

    Started by mwg555, 12-15-2013 10:29 PM
    • Replies: 0
    • Views: 1,780
    12-15-2013, 10:29 PM Go to last post
    • Replies: 0
    • Views: 2,507
    12-03-2013, 11:59 AM Go to last post
    • Replies: 3
    • Views: 3,952
    11-23-2013, 08:42 AM Go to last post
    • Replies: 0
    • Views: 1,355
    11-22-2013, 12:31 AM Go to last post
  9. Efficently set shader uniform parameter.

    Started by PengPeng, 07-26-2013 02:13 PM
    • Replies: 3
    • Views: 3,465
    11-19-2013, 05:57 PM Go to last post
  10. How to detect that a GPU can have an RGB FBO?

    Started by kturkowski, 11-19-2013 05:46 PM
    • Replies: 0
    • Views: 739
    11-19-2013, 05:46 PM Go to last post
    • Replies: 0
    • Views: 786
    11-19-2013, 05:40 PM Go to last post
  11. User Menu

    Started by stanislavloe, 10-24-2013 11:56 PM
    • Replies: 1
    • Views: 2,075
    11-17-2013, 08:53 PM Go to last post
  12. GPU produces innacurate results on Nexus 10

    Started by player_03, 10-20-2013 01:43 AM
    • Replies: 0
    • Views: 1,430
    10-20-2013, 01:43 AM Go to last post

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