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Forum: OpenGL ES general technical discussions

Technical questions about OpenGL ES in general. Post questions about all versions of OpenGL ES

  1. Sticky Thread Sticky: OpenGL ES 3.1 Specification feedback thread

    Started by khronos, 03-17-2014 06:15 AM
    mobile, opengl, opengles
    • Replies: 2
    • Views: 4,893
    03-18-2014, 08:01 AM Go to last post
  2. Sticky Thread Sticky: Suggestions for next version of OpenGL ES

    Started by Gedolo2, 09-05-2014 12:13 PM
    2 Pages
    1 2
    feedback, opengles, suggestions
    • Replies: 15
    • Views: 2,539
    02-04-2015, 02:21 PM Go to last post
    • Replies: 3
    • Views: 3,201
    12-07-2011, 05:06 AM Go to last post
  1. getting started

    Started by Deep, 04-09-2009 10:20 AM
    • Replies: 0
    • Views: 2,529
    04-09-2009, 10:20 AM Go to last post
  2. getting started

    Started by Holtsoi, 09-05-2011 11:57 PM
    • Replies: 0
    • Views: 1,458
    09-05-2011, 11:57 PM Go to last post
  3. GL ES texture ushort16 support?

    Started by ruysch, 03-18-2010 06:37 AM
    • Replies: 1
    • Views: 3,549
    04-26-2010, 10:00 PM Go to last post
  4. GL ES versions

    Started by V-man, 06-30-2008 09:21 AM
    • Replies: 2
    • Views: 4,202
    07-02-2008, 07:33 PM Go to last post
    • Replies: 0
    • Views: 1,061
    01-15-2014, 09:40 AM Go to last post
  5. GL_ARRAY_BUFFER_BINDING usage

    Started by giacco25, 09-21-2006 03:26 AM
    • Replies: 4
    • Views: 8,545
    09-21-2006, 07:12 AM Go to last post
  6. GL_CLAMP

    Started by Structure, 07-13-2005 04:48 AM
    • Replies: 1
    • Views: 4,712
    07-13-2005, 05:30 PM Go to last post
  7. GL_FLOAT

    Started by JefS, 11-18-2010 08:49 AM
    • Replies: 1
    • Views: 3,962
    11-26-2010, 11:56 AM Go to last post
  8. GL_FLOAT in glTexImage2D?

    Started by CROMA, 06-08-2012 04:05 AM
    • Replies: 0
    • Views: 2,484
    06-08-2012, 04:05 AM Go to last post
    • Replies: 2
    • Views: 2,738
    01-21-2013, 06:46 PM Go to last post
  9. GL_MAX and glBlendEquation

    Started by TBurns, 06-15-2012 03:19 AM
    • Replies: 0
    • Views: 2,157
    06-15-2012, 03:19 AM Go to last post
  10. GL_MAX_ELEMENTS_VERTICES

    Started by nishantkumar, 06-19-2008 11:14 PM
    • Replies: 1
    • Views: 4,560
    06-20-2008, 03:08 AM Go to last post
  11. GL_TEXTURE_2D: what's the effect?

    Started by Eymerich, 04-21-2008 09:18 AM
    • Replies: 0
    • Views: 5,990
    04-21-2008, 09:18 AM Go to last post
  12. GL_TEXTURE_CROP_RECT_OES parameters

    Started by Nils Pipenbrinck, 06-11-2007 08:32 AM
    • Replies: 2
    • Views: 10,055
    06-12-2007, 04:13 AM Go to last post
  13. gl_VertexID alternative?

    Started by blitter, 02-26-2012 06:16 AM
    • Replies: 2
    • Views: 3,244
    03-01-2012, 08:07 AM Go to last post
  14. GL10 vs GL11 on Android

    Started by EdwardComb, 05-11-2011 01:13 AM
    • Replies: 2
    • Views: 2,981
    05-23-2011, 08:22 PM Go to last post
  15. glActiveTexture and glBindTexture

    Started by freber, 12-07-2007 03:59 AM
    • Replies: 1
    • Views: 9,853
    12-09-2007, 06:08 AM Go to last post
  16. glBufferData error 502

    Started by ManuelP, 08-24-2011 02:54 AM
    • Replies: 2
    • Views: 3,252
    06-14-2012, 12:02 AM Go to last post
    • Replies: 3
    • Views: 3,587
    06-16-2011, 11:51 AM Go to last post

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