Senior Safety System Software Engineer

Senior Safety System Software Engineer

NVIDIA Corporation

Location: Santa Clara, Remote
Categories: OpenGL SC, Vulkan
Job Type: Remote, Full-time

NVIDIA’s invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI — the next era of computing — with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world.

We are now the top tier artificial intelligence computing company and are paving the way with innovations in self-driving cars, machine learning, super-computing, gaming, and visualization.

We are building a team that will truly change the world, and we would love for you to join us. We are hiring for the position of Senior Safety System Software Engineer, focusing on developing a safety certified 3D graphics software stack. In this role, you will focus on applying V-Model methodologies to the development of graphics system software.

What you will be doing:

You will be working on safety critical software in our Tegra graphics team, responsible for building and supporting our graphics system software.

Work closely with diverse teams of engineers to derive functional and safety requirements from use cases and integrate and validate requirements.

Contribute to graphics architecture decomposition and architecture validation.

Drive complex cross-team technical issues to closure.

We will count on you to guide graphics teams in system safety engineering methodologies for development and verification.

Apply your skills to help teams with requirements traceability, architecture decomposition, and verification methodologies for safety.

What we need to see:

BS or MS degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent work experience.

5+ years of proven industry experience, including relevant experience in functional safety.

Dedicated and self-motivated, with a passion for developing safe and secure embedded software.

Excellent programming, architecture, and design skills, with hands-on experience in systems software engineering.

Strong background in developing software within a regulated development environment (automotive, robotics, medical, aerospace).

We seek engineers who bring experience in process definition, improvement, implementation, and roll-out.

We are looking for engineers with strong communication skills who enjoy working across different teams/domains and are good in guiding and helping others.

Ways to stand out from the crowd:

An understanding of graphics fundamentals and in-depth knowledge of GPU and CPU architecture.
Experience with OpenGL, OpenGL SC or Vulkan.
Familiar with one or more system safety methodologies and standards (ASPICE, ISO 26262, IEC 61508, ISO/PAS 21448).
Success applying the V-Model to complex engineering projects, ideally in all stages of the SW development life cycle.
Experience with AUTOSAR, Cert C/C++, or MISRA.
Thorough understanding of the requirements management process and experience with tools (i.e. JAMA).
Hands-on experience with automotive software development and Agile development methodologies.
Ability to work and communicate effectively across multiple geographies in a dynamic matrix organization.
NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and talented people in the world working for us. If you are creative and autonomous, we want to hear from you.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression , sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Posted: September 11th, 2020