Open-Source Graphics Software Developer
Job Type: Remote, Full-time
Job position description
At Igalia, we have positions open on our graphics team, which has a particular focus on Linux graphics. The graphics team at Igalia is geographically distributed and incorporates a wide variety of expertise including the OpenGL and Vulkan APIs, open-source GPU drivers (Mesa), as well as many other layers of the graphics stack.
Igalia is a highly dynamic company where every employee has the chance to develop new skills over time. The main requirements for this position are:
- Good English communication skills, both written and spoken.
- Capacity to work autonomously in a distributed environment.
- Linux experience.
- Programming experience in C (C++ experience is a bonus).
- Good understanding of the open-source development model and practices.
There are multiple professional paths which qualify candidates for this position, and there are no mandatory requirements to apply. The following list represents the sort of skills that members of the graphics team use for their day-to-day tasks.
- Understanding of modern GPU hardware.
- Familiarity with 3D APIs (Vulkan, OpenGL, Metal, or DirectX).
- Experience contributing to open-source projects, especially those involving the Linux graphics stack.
- Development experience in Mesa and open-source GPU drivers.
- Development experience in display technologies such as X11 or Wayland.
- Development of UI toolkits (GTK+, Qt, etc) and/or desktop shells and compositors (GNOME shell, etc).
- Willingness to represent Igalia at events and speak about our work at relevant conferences.
Posted: October 17th, 2021