Chromium/Chrome Browser Adds A glTF Parser

• Tags: Browser glTF phoronix

Google's Chrome / Chromium web-browser has added a native glTF 1.0 parser. There are glTF utility libraries in JavaScript and other web-focused languages, but Google adding a native glTF 1.0 parser appears to be related to their VR push with supporting VR content on the web.   Read More

GPU Caps Viewer 1.34.0 Released with new Vulkan and OpenGL Demos

• Tags: Vulkan OpenGL OpenCL

GPU Caps Viewer 1.34.0 adds the support of the latest GeForce GTX 1080 Ti, Radeon RX 580, RX 570 and RX 560 (based on Polaris 10/11 GPUs) as well as Radeon Pro WX 7100, WX 5100 and WX 4100. New Vulkan and OpenGL demos (based on GeeXLab engine) have been added in the 3D demos panel. GPU Caps Viewer is a graphics card information utility focused on the OpenGL, Vulkan, OpenCL and CUDA API level support of the main (primary) graphics card. Complete changelog is online.   Read More

Anvil Vulkan Framework

• Tags: framework Vulkan

Anvil is a cross-platform, open-source, MIT-licensed wrapper library for Vulkan, developed by AMD engineers. It has been designed with the goal of reducing the amount of time that developers need to spend in order to write a working Vulkan application from scratch. Learn more about Anvil or download the source code from Github.   Read More

Mozilla Submits Draft Obsidian WebGL Next Proposal

• Tags: API WebGL

Mozilla Submits Draft Obsidian WebGL Next Proposal

Mozilla has submitted a proposal to the Khronos Group's WebGL Next Github proposal repository. From the README, "[Obsidian] is a low-level API that provides maximum feature set of the GPU to the web applications. The API is designed for WebAssembly, modern GPUs, and multi-threaded environment in mind." Read the complete proposal.   Read More

Vulkan Multi-GPU Support - Not Just for Windows 10

• Tags: GPU windows Vulkan GDC

At GDC 2017, in San Francisco during February, Khronos™ released several new Vulkan® extensions for cross-platform Virtual Reality rendering and multiple GPU access. This functionality has been initially released as KHX extensions to enable feedback from the developer community before being incorporated into final specifications. One key question that we have been asked since GDC is whether the Vulkan multi-GPU functionality is specifically tied to ship only on Windows 10.   Read More

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