Blender can be used to create and export glTF 2.0 scenes. Learn what is possible to be exported to glTF 2.0 and which export options are best for specific use cases and give more insights to Blender users.
This 1-hour webinar will be presented by the people who developed the exporter, and we’ll of course end with a Q&A session.
Webinars are a great way to catch up on the latest details on Khronos APIs, learn a few new tricks, and have an opportunity to ask questions.
Date: October 24, 2017
Time: 10:00am (Pacific)
glTF 2.0 users and Blender developers.
We use the GoToWebinar platform to deliver webinar content. When you register, you will be sent an email with the URL to attend the webinar. You can use your computer’s audio, or you can call in with a phone if you prefer.
By default, the platform will ask you to download an app, which will work on Windows and Mac computers. However, you can easily join a webinar without downloading anything by using your web browser. To do this, open the Confirmation email that was sent to you when you registered for the webinar. This email includes a unique Join URL that you can open in any web browser to automatically join the session.