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WebGL Workshop – Learn Programming 3D with WebGL and HTML5

WebGL Workshop in London
January 23, 2017
Skills Matter | CodeNode, London, United Kingdom

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Target audience

Anyone interested in web development and improving performance, 2D/3D graphics or accessing the GPU.
Anyone looking for a replacement for Flash.

Prerequisites

  • Familiarity with JavaScript, the DOM and CSS.
  • A laptop with a browser that supports WebGL (http://get.webgl.org/)
  • An editor that can handle HTML and JavaScript
  • Some features (i.e. loading external scripts, textures and models) require a server

Objectives

Students should leave the course with the following:

  • Hands-on experience coding 3D web pages in WebGL
  • Practical knowledge of how to create, deploy and deliver 3D applications and content for desktop web browsers and mobile devices
  • The confidence to begin building their own web 3D applications
  • How to use shaders and GLSL to write custom graphics effects
  • An awareness of the tools and APIs available and some of the many potential use cases

[Course still under development and subject to possible minor changes]

A special thanks to Tony Parisi and "Programming 3D Applications in HTML5 and WebGL" for the inspiration.

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