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What’s Vulkan all about? Learn more about this upcoming new graphics and compute API directly from Khronos, the people who have been creating it. In this 1-hour session, we will talk about the API, and also go into details about the Vulkan SDK from LunarG, and much more. We’ll of course end with a Q&A session.
Neil Trevett: President of the Khronos Group
Karen Ghavam: CEO of LunarG
Standing by to answer questions
Vulkan Working Group Chair:
Tom Olson, Director Graphics Research, ARM
Vulkan Working Group Members:
Graham Sellers, Engineering Fellow, AMD
Jesse Barker, Principal Software Engineer, ARM
Jon Ashburn, Principal Engineer, LunarG
Karl Schultz , Principal Engineer, LunarG
Jeff Bolz, Distinguished Engineer, NVIDIA
John Kessenich, Staff Software Engineer, Google
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