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SIGGRAPH Asia 2021
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December 14-17, 2021
Tokyo International Forum & Online, Tokyo, Japan

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Register for SIGGRAPH Asia 2021!

Join leading Computer Graphics professionals in Tokyo, Japan and/or online this 14 – 17 December at SIGGRAPH Asia’s very first hybrid edition! The in-person event is confirmed and will take place at the iconic Tokyo International Forum. In addition, there will be a significant range of conference programs accessible online with live networking opportunities as well.

For this hybrid edition, choose from 5 main registration categories that will give you varying levels of access to the different programs – whether you can be physically present, or will only be able to log on virtually, we have the packages specially catered for you! Please click here to view the rates and access for each registration category.

Khronos BOF Sessions: Dates and Times Coming Soon!

Khronos Fast Forward: Rapid-fire overview of all things Khronos including Vulkan, WebGL, OpenXR, ANARI, glTF and 3D Commerce

  • Presenters: Neil Trevett (NVIDIA), Tom Olson (Arm), Ken Russell (Google), Brent Scannell (Autodesk), Brent Insko (Intel), Jeff Amstutz (NVIDIA)
  • View Abstract Developers everywhere rely on Khronos open standards for cross-platform, high-performance 3D graphics, AR/VR, parallel computation, vision processing, machine learning acceleration and more. Khronos is a member-funded consortium, that any company or university can join. Come and hear the very latest updates from the Khronos working groups that are creating the standards to enable your next application or project!


3D Commerce: The art and business of using 3D models in retail at pervasive scale

  • Presenters: Nathaniel Hunter (Dreamview), Brian Freisinger (Dreamview), Jatinder Kukreja (SuperDNA), Pawel Nikiel (CG Trader)
  • View Abstract The Web is 3D (this time for real). Business cases for creating and using 3D models for your web & mobile properties on all platforms are becoming promoted by many organizations. Attendees at this BOF will be shown in hands-on instruction how to do that using several standard modeling tools (e.g., Blender, Max, Maya) that all produce glTF output. Quality control will be addressed with Certified Viewers. All attendees will be provided reference material that includes modeling instruction, code resources, and contacts.


Hands on with glTF: Making 3D pervasive

  • Presenters: Brent Scannell (Autodesk), Norbert Nopper (UX3D), Moritz Becher (UX3D), Eric Chadwick (Wayfair), Adam Morris (Target)
  • View Abstract Models in the glTF format are available from most online shops and tool chains. This BOF shows you through demos, hands-on instruction, demos, resources, demos, roadmaps and … did we mention demos? Attendees will see and learn many techniques to create models with the latest visual features using physically-based rendering. Attendees will also have the opportunity to get a sneak-peak and suggest capabilities for the glTF roadmap.


Vulkan without boundaries: Case studies from the real world

  • Presenters: Tom Olson (Arm), Jerran Schmidt (Autodesk), Coen Klösters (Naivi), Steven Winston (Holochip)
  • View Abstract Vulkan is being implemented in numerous and increasingly diverse projects than ever before. Join us for a look at a number of exciting real-world projects that make use of the Vulkan API in new and interesting ways. Developers from each project will present on their key learnings, end results and motivations for choosing Vulkan. The final minutes of each session will also include a Q&A period and the BOF will finish with a short update on the state of the Vulkan API from Tom Olson the Vulkan Chair.


Get your tickets now and be inspired by like-minded individuals this December! Early bird rates till 14 November 2021. Receive a 10% discount by using the Khronos Group code SA21KHRONOS-10!

Register & Lock In Your Early Bird Rates Now | View Program

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