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San Diego SIGGRAPH 2007

Aug 7-9, 2007
San Diego Convention Center

Event is now over

Presentations and other assets from this event are presented here. For information on upcoming events, click here.

Khronos Booth at Siggraph

Khronos - Booth #227

  • The Khronos Booth #227 is 20' x 30' on the main aisle of the main floor.
  • Khronos Group Members and partners will demonstrate the latest advancements in mobile and graphics open standards.

Pod People



Maps of and around Siggraph 2007


TUES AUG 7th - Meeting Room #4

The course focuses on OpenGL ES and M3G, and how to use these technologies to create efficient applications and deploy them in the mobile world.

Description Organizer Start
“The Mobile 3D Ecosystem – Intermediate level” Kari Pulli, Nokia 8:30am 5:30pm

Khronos BOFS & BOF Socials

If you manufacture develop multimedia content for games, DCC, CAD or mobile devices, join these BOFs to learn about the new industry standards for royalty-free multimedia development:

  • Applications driving next-generation handset requirements
  • Opportunities opened up by innovation and standardization in graphics and mobile gaming
  • Technological advances in multimedia handset technology

TUES AUG 7th - All events are held in Meeting room #2

Description Organizer Start
OpenKODE BOF: Portability for Mobile Graphics & Media Applications Neil Trevett, NVIDIA 10:00am 11:30am
OpenGL ES BOF: The Power Behind Mobile 3D Tom Olson, TI 12:00pm 1:30pm
OpenVG BOF: Native Acceleration for Bezier Vector Graphics Andrzej Mamona, AMD 2:00pm 3:30pm
OpenMAX BOF: Complete Streaming Media Acceleration & Portability Tom Longo, AMD 4:00pm 5:30pm
Khronos Party: Join the “KODE BUSTERS” for Games, Giveaways & Demos Andrew Riegel, Khronos 6:00pm 8:00pm


Description Organizer Start
Web3D BOF: Open Standards for Real-Time 3D Communication Rita Turkowski, Web3D Consortium 10:00am 11:00am
Khronos Japanese BOF: Summary of All Khronos BOFs in Japanese Hitoshi Kasai, Khronos 11:30am 1:00pm
COLLADA Tool Chain BOF: Effective content creation pipeline Mark Barnes, SCEA 2:00pm 3:45pm
COLLADA Party: "Golden Pineapple" Games, Giveaways & Demos Elizabeth Riegel, Khronos Group 3:45pm 4:45pm
OpenGL BOF: Most widely-adopted 2D & 3D graphics API in the industry Barthold Lichtenbelt, NVIDIA 5:15pm 7:15pm
OpenGL Party: Make the "Ascent to the Top" for Games, Giveaways & Demos Andrew Riegel, Khronos Group 7:15pm 8:30pm

Khronos Members and Partners Exhibiting at Siggraph

You can find a complete list of Siggraph Exhibitors here..

Be sure to check out the demos on the booths of these Khronos Group members exhibiting at Siggraph 2007:

  • A K Peters, Ltd - booth 412
    A K Peters, working in partnership with the scientific community, publishes books and journals in the areas of computer science and mathematics. Our program includes textbooks, professional reference works, research monographs, and journals. Our award-winning titles, including Real- Time Rendering, winner of the 2003 Game Developer Magazine Frontline Award, provide computer graphics professionals, computer game developers, mathematicians, and professionals working in related fields, with the resources they need to stay at the forefront of their profession.
  • AMD - booth 1102
    Advanced Micro Devices (NYSE: AMD) is a leading global provider of innovative processing solutions in the computing, graphics and consumer electronics markets. AMD is dedicated to driving open innovation, choice and industry growth by delivering superior customer-centric solutions that empower consumers and businesses worldwide.
  • Barco - booth 1551
    Barco is the world leader in the design, development, and manufacture of high-performance, high-quality visual display systems for immersive and stereoscopic applications. From our US, European, and Asian headquarters, we continue to offer new technologies, systems, and services that constantly confirm our position as the visualization industry's premier system solutions provider.
  • Google - booth 203
    Google is a global technology leader focused on improving the way people connect with information. Google's innovations in web search and advertising have made its website a top Internet destination and its brand one of the most recognized in the world. Google maintains the world's largest online index of websites and other content, and Google makes this information freely available to anyone with an Internet connection. Google's automated search technology helps people obtain nearly instant access to relevant information from its vast online index.
  • Khronos Group - booth 227
    The Khronos Group is a member-funded industry consortium focused on the creation of open standard APIs to enable the authoring and playback of dynamic media on a wide variety of platforms and devices. All Khronos members are able to contribute to the development of Khronos API specifications, are empowered to vote at various stages before public deployment, and are able to accelerate the delivery of their cutting-edge 3D platforms and applications through early access to specification drafts and conformance tests.
  • Mitsubishi - booth 1721
    Mitsubishi Electric Research Laboratories (MERL) is the North American arm of the Mitsubishi Electric Corporation's Corporate R&D Group. A long time technical contributor to the computer graphic community, MERL conducts application-motivated research and development in computer and communication technologies. A recent development is MERL's DiamondTouch table, the first multi-user touch technology.
  • NVIDIA - booth 413 and 513
    NVIDIA Corporation is the worldwide leader in programmable graphics processor technologies. The Company creates innovative, industry-changing products for professional computing, consumer electronics, and mobile devices.
  • Web3D Consortium - booth 29
    The Web3D Consortium is a member-funded industry consortium committed to the creation and deployment of open, royalty-free standards that enable the communication of real-time 3D across applications, networks, and XML web services. The Consortium works closely with the ISO, MPEG and W3C standardization bodies to maximize market opportunities for its membership. All Consortium members are empowered to participate in Consortium Working Groups to contribute to Consortium specifications before public deployment - and are able to network with some of the leading experts in Web3D technology to accelerate the delivery of their cutting-edge 3D platforms and applications.

Things to do around San Diego

Since the majority of people going to Tijuana are coming from the San Diego area, it may be useful to know that from most hotels / motels there is a bus that will take you to a trolley station. The south bound, Blue Line Trolley ends in San Ysidro, within walking distance of the border to Tijuana, Mexico. The time it takes the trolley to travel from it's northern point, the San Diego Mission to the southern end is about an hour. Depending where you board the trolley you can guess how long it will take to get to the border. If you are not familiar with public transportation in general, the phone number listed here will supply you with the nearest bus stop or trolley station to your lodgings. It is possible to take the SD Trolley all the way to the border, then walk across into Tijuana.

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Khronos Booth

Futuremark Demo

Imagination Technologies Demo

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