KDAB Introduction to Modern OpenGL

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March 20-22, 2018
Macclesfield, UK

This three-day training provides a comprehensive introduction to modern OpenGL development. The course begins with basic concepts and includes all the fundamental topics needed to develop flexible, high performance OpenGL code that can run on the desktop and embedded / mobile devices. Key techniques including lighting, texturing, framebuffer objects and transformations are introduced, in a format suitable for any developer working in C or C++.

For more information including how to register, or to discuss other OpenGL and related trainings offered by KDAB, please get in touch via the web page

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