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Geometry, Textures, and Workflow - Optimizing glTF
Geometry, Textures, and Workflow - Optimizing glTF Banner
October 3, 2023
Online

Schedule

  • Tuesday, October 3, 2023
  • 09:00 PDT | 12:00 EDT | 18:00 CET
  • Duration: Approximately 90 minutes

Register

Agenda

Geometry, Textures, and Workflow - Optimizing glTF

  • Presenters: Max Limper, DGG; Adam Morris, Cesium; Pawel Nikiel, DGG; Andreas Vasilakis, Phasmatic
  • Discover cutting-edge techniques to optimize glTF content for real-time presentation.  Learn how to streamline your workflow while preserving essential information. The panel will address various methods to reduce file and GPU memory size including geometric compression, texture compression, texture baking, geometric simplification, and intelligent node structure organization - all without compromising visual quality. Learn to balance file size and visual fidelity for optimal performance across platforms.

Q&A session will be held after the presentation.

Speakers

Max Limper
Max Limper
DGG
Adam Morris
Adam Morris
Cesium
Pawel Nikiel
Pawel Nikiel
DGG
Andreas Vasilakis
Andreas Vasilakis
Phasmatic



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