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This course demonstrates the more sophisticated techniques possible using the OpenGL ES 1.1. By explaining the techniques required to generate images of greater realism, the course provides deeper insights into OpenGL ES functionality. Also, this course refer to performance aspects of OpenGL ES application and basic concept of OpenGL ES 2.x.
Programming knowledge (especially C), a good grasp of computer graphics concepts and familiarity with basic topics of the OpenGL ES 1.1. This course is held in Japanese.
This course is held in Japanese.
12 people (Seating in Courses is on a first-come, first-served basis.)
49,560 Yen (taxes included, for 1 person, 1 day)
Khronos Member: 45,000 Yen
* Please note the topics of this course are subject to change without prior notice.