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SIGGRAPH 2020
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August 17-28, 2020
Online

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Presentations and other assets from this event are presented here. For information on upcoming events, click here.

Khronos standards are fundamental to many of the technologies on display at SIGGRAPH. Look for the examples of the latest updates to many of our standards in many of our members’ and partners’ presentations and technical sessions.

Khronos-related Courses, Papers, and BOFs

Time Description
Course + Q&A: Introduction to the Vulkan Computer Graphics API

Monday, 24 August 2020
9am - 12pm

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Vulkan represents a new generation of graphics and compute APIs and provides high-efficiency, cross-platform access to GPU hardware devices including workstations, game consoles, and mobile platforms. As such, this API is of interest to everyone who writes interactive graphics programs and wants to eke out the fastest performance possible.

Course + Q&A: Moving Mobile Graphics

Monday, 24 August 2020
9am - 12:30pm

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This Course is a technical introduction to mobile graphics, spanning the hardware/software spectrum. It explores the state of the art in rendering on mobile devices with practitioners at the forefront of their field.

Course + Q&A: Advances in Real-Time Rendering in Games: Part 1

Tuesday, 25 August 2020
9am - 12pm

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Modern video games employ a variety of sophisticated algorithms to produce groundbreaking 3D rendering pushing the visual boundaries and interactive experience of rich environments. This course brings state-of-the-art and production-proven rendering techniques for fast, interactive rendering of complex and engaging virtual worlds of video games to SIGGRAPH!

Course + Q&A: Advances in Real-Time Rendering in Games: Part 2

Wednesday, 26 August 2020
1pm - 3pm

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Modern video games employ a variety of sophisticated algorithms to produce groundbreaking 3D rendering pushing the visual boundaries and interactive experience of rich environments. This course brings state-of-the-art and production-proven rendering techniques for fast, interactive rendering of complex and engaging virtual worlds of video games to SIGGRAPH!

Educators Forum: An Interactive Introduction to WebGL

On Demand

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WebGL is the most popular API for developing interactive three-dimensional applications that run within a browser. This Course provides an introduction to application programming with WebGL. We introduce both the API and its integration within the HTML5 framework. Our focus includes both basic applications of WebGL and recent advances.

Q&A: Tuesday, 25 August / 12pm - 12:30pm

 

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