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2017 SIGGRAPH Asia
Khronos at Siggraph Asia
November 27-30, 2017
BITEC, Bangkok, Thailand

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From the 27th to 30th November in Bangkok, Thailand, the tenth edition of SIGGRAPH Asia will showcase some of the world’s top professionals, academics and creative minds who are at the forefront of digital imaging, research, science, art, animation, gaming, interactivity, education and emerging technologies. The event is the region’s largest annual conference and exhibition oncomputer graphics and interactive techniques.


Booth schedule will be posted shortly.

Khronos Standards sessions

To help you find the rooms for the following sessions, please download this PDF.

 Symposium On Mobile Graphics And Interactive Applications
Welcome Address & Invited Speaker Session
November 27
9:00 – 10:00
View PDF
 Nile 1 Invited Speaker Session:
Neil Trevett, Vice President Mobile Ecosystem, Nvidia 
Getting Started With Computer Graphics Using The Vulkan API
November 27
9:00 – 12:45
View Website
Nile 2 (Courses)

Ben Kenwright, Southampton Solent University, Edinburgh Napier University

Summary: Vulkan API and Computer Graphics.

Prerequisites: Basic programming and mathematics knowledge (e.g., C/C++, trigonometry, ..)

Intended Audience: Students, Graduates, Industry, Hobbyists, Practitioners, Lecturers, Academics

Exhibitor talk: Neil Trevett Khronos Overview
November 29th
14:15 – 16:00
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Nile 4
Level 2

Neil Trevett, President Khronos, Vice President NVIDIA

The Khronos Group develops an ecosystem of open, royalty-free, low-level silicon acceleration standards. This session will provide an up-to-the-minute overview of Khronos APIs and file formats that are directly relevant to 3D, Virtual Reality and Augmented Reality, including:

  • Vulkan and WebGL for interactive 3D rendering on native and Web platforms
  • OpenXR for cross-platform, portable Virtual Reality and Augmented Reality
  • glTF for efficient runtime transmission of 3D assets and scenes
  • OpenVX for portable, power efficient vision processing
  • NNEF for exchanging Neural Network information between training and inferencing frameworks - OpenCL for general purpose, heterogeneous parallel processing.
Application Development With WebGL
November 30
14:15 – 16:00
View Website
Nile 3 (Courses)

Edward Angel, University of New Mexico
Dave Shreiner, Unity Technologies

Level: Beginner

This course provides an introduction to application programming with WebGL. We introduce both the API and its integration within the HTML5 framework. Our focus will include basic applications of WebGL and converting from desktop OpenGL to WebGL.

State-of-the-art with WebGL 2.0
November 30
16:15 – 18:00
View Website
Nile 3 (Courses)

Xavier Ho, CSIRO, University of Sydney
Juan de Joya, DigitalFish at Facebook

Level: Intermediate

WebGL 2.0 has landed, and future of web graphics is here. What are the current state-of-the-art web graphics rendering techniques? We will cover many new features, including geometry instancing, transform feedback, and 3D textures. Attendees will take away rendering and optimisation techniques with WebGL 2.0.


Khronos Members attending

Participating Companies


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