The embedded acceleration API maze: Options and tradeoffs
Date: Tuesday, June 7th, 2016 Time: 2:00pm - 2:55pm Speaker: Neil Trevett, President of the Khronos Group and Vice President of Mobile Ecosystem at NVIDIA
Photo It’s been a busy year in the world of hardware acceleration APIs. Many industry-standard APIs, such as OpenCL and OpenVX, have been upgraded, and the industry has begun to adopt the new generation of low-level, explicit GPU APIs, such as Vulkan, that tightly integrate graphics and compute. Some of these APIs, like OpenVX and OpenCV, are vision-specific, while others, like OpenCL and Vulkan, are general-purpose. Some, like CUDA and RenderScript, are supplier-specific, while others are open standards that any supplier can adopt. Which ones should you use for your project? In this presentation, Neil Trevett, President of the Khronos Group standards organization, updates the landscape of APIs for embedded parallel processing and vision acceleration APIs and highlights where these APIs overlap and where they complement each other.