Skip to main content

2010 GPU Technology Conference
Khronos Event
September 20th - 23rd 2010
San Jose Convention Center in San Jose

Event is now over

Presentations and other assets from this event are presented here. For information on upcoming events, click here.

Khronos Related Schedule

OpenCL Optimization

Learn how to optimize your OpenCL application to achieve maximum performance on NVIDIA GPUs. We will first briefly discuss how the OpenCL programming model maps onto NVIDIA GPU’s architecture. We will then talk about memory, instruction, and NDRange optimization techniques, illustrating each with small code samples.

  • Speaker: Peng Wang, NVIDIA
  • Topics: Tools & Libraries, High Performance Computing
  • Time: Thursday, September, 23rd, 17:00 - 17:50

OpenCL on the GPU (Pre-Conference Tutorial)

OpenCL is Khronos’ new open standard for parallel programming of heterogeneous systems. This tutorial session will introduce the main concepts behind the standard and illustrate them with some simple code walkthrough. Attendees will also learn how to make efficient use of the API to achieve good performance on the GPU.

  • Speaker: Cliff Woolley, NVIDIA
  • Topic: Tools & Libraries
  • Time: Monday, September, 20th, 16:00 - 17:20

OpenGL (Pre-Conference Tutorial)

This session will discuss the latest OpenGL features offered by NVIDIA for both Quadro and Geforce line of products. Learn more about OpenGL 4 as well as NVIDIA specific OpenGL extensions.

  • Speakers: Barthold Lichtenbelt, NVIDIA, Mark Kilgard, NVIDIA
  • Topic: Programming Languages & Techniques
  • Time: Monday, September, 20th, 16:00 - 17:20

WebGL: Bringing 3D to the Web

WebGL is a newly-emerging standard for 3D graphics and visual computing on the web. Supported and developed by major web browser vendors, WebGL enables rich interactive 3D graphics delivered through a web browser, on both desktop and mobile platforms. This session will contain an introduction to WebGL, and will focus application development issues unique to the web platform, optimization concerns, and how web technologies such as offline app support, HTML5 video and audio, File and WebSockets integrate with WebGL. Experienced OpenGL developers will learn how to transition their knowledge to WebGL development.

  • Speaker: Vladimir Vukicevic, Mozilla Corporation
  • Topics: GPU Accelerated Internet, Tools & Libraries, Computer Graphics
  • Time: Tuesday, September, 21st, 15:00 - 15:50

Khronos videos, presentations, and upcoming events. Skip to the Footer