Developer Relations Manager

Job posted on Jul 03rd, 2018

Company Details

The Khronos Group, Virtual, may require occasional domestic and international travel (3-5 trips per year)
Contact: .(JavaScript must be enabled to view this email address)
Categories: OpenXR, Vulkan,

Job Type: Independent Contractor. Estimated 20-25 hours per week

Please submit resume and references to .(JavaScript must be enabled to view this email address). Resumes will be collected until July 27th.


The Khronos™ Group is an industry consortium creating open standards to enable the authoring and acceleration of parallel computing, graphics, vision and neural nets on a wide variety of platforms and devices. Khronos standards include Vulkan®, OpenGL®, OpenGL® ES, OpenGL® SC, WebGL™, SPIR-V™, OpenCL™, SYCL™, OpenVX™, NNEF™, COLLADA™, OpenXR™ and glTF™. Khronos members are enabled to contribute to the development of Khronos specifications, are empowered to vote at various stages before public deployment, and are able to accelerate the delivery of their cutting-edge accelerated platforms and applications through early access to specification drafts and conformance tests.

As a Developer Relations Manager, you will work closely with Khronos Working Groups to proactively organize engagement with developers in order to grow awareness of Khronos technologies and ensure Khronos’ working groups are addressing developer feedback appropriately.

Description of Duties

  • Coordinate and execute both online and offline outreach and support programs. This could include responsibility for Khronos developer events with logistical support from event staff
  • Manage relationships with, and foster creation of, developer communities, both formal and informal. Meet with developers and businesses, promoting Khronos technologies to them
  • Engage with developers and members to identify changes and concerns, communicate with our working groups
  • Work closely with the marketing team and relevant working groups to help get our technologies and message out to developer communities
  • Partner with member volunteers to deliver engaging developer content for our blog, video, social media, and other outlets
  • Communicate at a technical level on changes in our standards including new features and bug fixes
  • Focus on developer experience and how developer relations can help get user feedback into our standards, processes and documentation
  • Articulate developer needs to internal working groups to drive visibility and prioritization
  • Act as a liaison with Khronos Working Groups and Advisory Panels to ensure follow-through on feedback received

Required qualifications

  • Broad understanding of graphics technology, GPU APIs (Vulkan, D3D, Metal) and game engines
  • Familiarity with the game development and XR industry
  • Active participant in technical/developer communities, open source projects and/or other developer community groups
  • 3+ years of experience in a related position, whether it’s as a programmer at a gaming company, developer relations engineer, or a graphics driver developer
  • Familiarity with C/C++
  • Demonstrated communication skills, both written and presentation

Preferred qualifications

  • Bachelor’s degree in Computer Science or equivalent discipline or experience
  • 6+ years of experience in a related position, whether it’s as a programmer at a gaming company, developer relations engineer, or a graphics driver developer
  • Demonstrated creative problem-solving approach and strong analytical skills
  • Positive attitude and enthusiasm towards tackling new challenges and learning new technologies quickly