Visual scene modo 401 extension: Difference between revisions

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(Details...)
(Add the param name attribs.)
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|sid||xs:ncname||A unique symbol within the technique; one for each value.||Yes
|sid||xs:ncname||A unique symbol within the technique; one for each value.||Yes
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|name||xs:ncname||A user-friendly name for the param.||No
|}
|}


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:{| {{prettytable}}
:{| {{prettytable}}
|+ '''Child Elements'''
|+ '''Child Elements'''
!Name||Description||type||Default||Occurrences||Named values
!sid||name||Description||type||Default||Occurrences||Named values
|-
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|param sid="currentS"||Current start time of the scene.||float||0||1||
|currentS||Scene_Current_Start_Time||Current start time of the scene.||float||0||1||
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|param sid="currentE"||Current end time of the scene.||float||5||1||
|currentE||Scene_Current_End_Time||Current end time of the scene.||float||5||1||
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|param sid="fps"||Number of frames per second.||float||24||1||
|fps||Scene_FPS||Number of frames per second.||float||24||1||
|-
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|param sid="sceneS"||Start time of the scene.||float||0||1||
|sceneS||Scene_Start_Time||Start time of the scene.||float||0||1||
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|param sid="sceneE"||End time of the scene.||float||5||1||
|sceneE||Scene_End_Time||End time of the scene.||float||5||1||
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|param sid="timeSys"||Time system used to display times.||Name||frames||1||filmcode, frames, seconds, smpte
|timeSys||Scene_Time_System||Time system used to display times.||Name||frames||1||filmcode, frames, seconds, smpte
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|param sid="upAxis"||A scene-specific up-axis.||Name||Y_UP||1||X_UP, Y_UP, Z_UP
|upAxis||Scene_Up_Axis||A scene-specific up-axis.||Name||Y_UP||1||X_UP, Y_UP, Z_UP
|}
|}



Revision as of 23:46, 17 August 2009

Extension information
This article is part of the COLLADA extensions directory
Adding to the extensions directory

<extra>/<technique profile="modo401">/<param> Elements

Category: (core) Scene (See list of specification categories)
Introduction: Describes a range of time for a scene and its time system.

Concepts

Working with animated sequences within the context of film, TV, or simulation often requires an overall scene start and end time, with a time system used for display purposes, which is chosen according to the context in which the animation is used.
Attributes
Name Type Description Required?
sid xs:ncname A unique symbol within the technique; one for each value. Yes
name xs:ncname A user-friendly name for the param. No
Related Elements
Parent element(s) <visual_scene>
Extra and/or Technique <extra>/<technique profile="modo401">
Child elements None
Other
Child Elements
sid name Description type Default Occurrences Named values
currentS Scene_Current_Start_Time Current start time of the scene. float 0 1
currentE Scene_Current_End_Time Current end time of the scene. float 5 1
fps Scene_FPS Number of frames per second. float 24 1
sceneS Scene_Start_Time Start time of the scene. float 0 1
sceneE Scene_End_Time End time of the scene. float 5 1
timeSys Scene_Time_System Time system used to display times. Name frames 1 filmcode, frames, seconds, smpte
upAxis Scene_Up_Axis A scene-specific up-axis. Name Y_UP 1 X_UP, Y_UP, Z_UP

Details

The end times should be greater than or equal to the start times.
The time system does not affect the internal representation of the time values used by modo, nor their textual representation in the COLLADA data; the time values are always specified in seconds.

Examples

   <library_visual_scenes>
       <visual_scene id="DefaultScene">
           ...
           <extra>
               <technique profile="modo401">
                   <param sid="currentS" name="Scene_Current_Start_Time" type="float">0</param>
                   <param sid="currentE" name="Scene_Current_End_Time" type="float">5</param>
                   <param sid="fps" name="Scene_FPS" type="float">24</param>
                   <param sid="sceneS" name="Scene_Start_Time" type="float">0</param>
                   <param sid="sceneE" name="Scene_End_Time" type="float">5</param>
                   <param sid="timeSys" name="Scene_Time_System" type="Name">frames</param>
                   <param sid="upAxis" name="Scene_Up_Axis" type="Name">Y_UP</param>
               </technique>
           </extra>
       </visual_scene>
   </library_visual_scenes>