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Mark Barnes
Director of Engineering
Starbreeze AB

Stockholm, Sweden

mailto:[email protected]

Mark Barnes is currently Director of Engineering at Starbreeze AB, makers of the Payday game franchise.


Mark was the chairman for the COLLADA working group, from inception 2005 to 2011, and the principal designer and specification editor of COLLADA. Mark is a co-author (with Rémi Arnaud) of the book COLLADA Sailing the Gulf of Digital Content Creation published by AK Peters and since 2004 has given presentations about COLLADA design and features at Siggraph, Eurographics, GDC, Imagina 2005, and IGDA SF 2005.

Mark was previously a Graphics Architect at Intel Corporation in the Advanced Visual Computing division. Mark Barnes had joined Sony Computer Entertainment US R&D in July 2003 as a member of the graphics team where he was the project lead and principal designer for COLLADA.

Mark's 25+ years experience and knowledge in the field of visual simulation includes database tools, distributed processing and real-time graphics. He is well known for his work on the OpenFlight format while at MultiGen-Paradigm Inc..

Marcus 17:57, 6 May 2011 (CDT)