Maya texture placement MAYA extension
|This article is part of the COLLADA extensions directory|
|Adding to the extensions directory|
Maya Texture Placement Parameters
This <extra> at the <texture> level declares texture placement parameters for standard materials. While this extension was originally written for Maya, it is also used by 3dsMax and MotionBuilder to support a sub-set of the Maya texture placement parameters. See below to know which parameters are supported by the different tools.
- A: Animatable. These elements are animatable using the 'sid' attribute.
- MB: ColladaMotionBuilder.
- MX: ColladaMax
- MY: ColladaMaya
|A,MY||Contains one boolean value that represents whether the texture should wrap within the U or V dimensions.|
|A,MY||Contains one boolean value that represents whether the texture should mirror within the U or V dimensions. Mirroring can only occur if the corresponding wrap flag is also set.|
|A,MY||Contains one floating-point value that represents the portion of the image to use for texturing.|
<diffuse> <texture ...> <extra> <technique profile="MAYA"> <wrapU>1</wrapU> <wrapV>0</wrapV> </technique> </extra> </texture> </diffuse>