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Lightsprint libraries compute and render global illumination in dynamic 3d scenes in real time, faster than any other solution. Lightsprint tools rapidly pre-compute global illumination lightmaps.

Lightsprint 1.3 supports COLLADA

24 Apr 2007

Lightsprint supports Collada as one of input file formats and FCDocument of FCollada as one of internal scene representations in memory.

Collada support with full related source code is available in Lightsprint SDK since 2007.3.20 release.

Realtime global illumination is demonstrated in freely downloadable Lightsprint Demo.

New demos with Collada support are in works.