Light modo 401 extension: Difference between revisions
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m (Light modo401 extension moved to Light modo 401 extension: Added a space for readability.) |
(Light extension info box, details, and example.) |
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{{extension | {{extension | ||
| company = | | company = Luxology | ||
| purpose = | | purpose = Custom light settings | ||
| product = modo 401 | |||
| product = | | product2 = | ||
| product2 = | | product3 = | ||
| product3 = | | contact_email = [email protected].com | ||
| contact_email = . | | last_updated = 17 Aug 09}} | ||
| last_updated = | |||
==< | ==<extra>/<technique profile="modo401">/<param> Elements== | ||
<!-- | <!-- | ||
TIP: The ":" at the beginning of lines indents them. | TIP: The ":" at the beginning of lines indents them. | ||
--> | --> | ||
:'''Category:''' <!-- fill in --> (See [[list of specification categories]]) | :'''Category:''' '''(core)''' Lighting <!-- fill in --> (See [[list of specification categories]]) | ||
:'''Introduction:''' <!-- fill in one sentence starting with a verb that describes purpose of this element --> | :'''Introduction:''' Describes custom light settings, including various light sub-types supported by modo 401.<!-- fill in one sentence starting with a verb that describes purpose of this element --> | ||
===Concepts=== | ===Concepts=== | ||
:<!-- Background info needed to understand this element's purpose and place within COLLADA --> | :The modo render engine provides a general purpose collection of light settings and light sub-types, including both the basic directional, point, and spot lights specified by the common COLLADA technique, as well as more specialized light sub-types such as area lights and physically correct sunlights.<!-- Background info needed to understand this element's purpose and place within COLLADA --> | ||
:{| {{prettytable}} | :{| {{prettytable}} | ||
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!Name||Type||Description||Required? | !Name||Type||Description||Required? | ||
|- | |- | ||
| | |sid||xs:ncname||A unique symbol within the technique; one for each param.||Yes | ||
|} | |} | ||
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|+ '''Related Elements''' | |+ '''Related Elements''' | ||
!Parent element(s) | !Parent element(s) | ||
| | | <visual_scene> | ||
|- | |- | ||
!Extra and/or Technique | !Extra and/or Technique | ||
| | | <extra>/<technique profile="modo401"><!-- e.g., <extra type="foo">/<technique profile="BAR"> --> | ||
|- | |- | ||
!Child elements | !Child elements | ||
| | | None <!-- or state None --> | ||
|- | |- | ||
!Other | !Other | ||
| | | <!-- list any other relevant elements --> | ||
|} | |} | ||
:{| {{prettytable}} | :{| {{prettytable}} | ||
|+ '''Child Elements''' | |+ '''Child Elements''' | ||
!Name||Description||Default||Occurrences | !Name||Description||type||Default||Occurrences||Named values | ||
|- | |- | ||
| | |param sid="lightType"||Name||The sub-type of the light.||N/A||1||See Details | ||
|- | |||
|..||..||..||..||..||.. | |||
|} | |} | ||
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===Examples=== | ===Examples=== | ||
<!-- Really required. --> | <!-- Really required. --> | ||
<library_lights> | |||
<light id="Light-Directional_Light" name="Directional_Light"> | |||
<technique_common> | |||
<directional> | |||
<color sid="directional_light_rgb">1 1 1</color> | |||
</directional> | |||
</technique_common> | |||
<extra> | |||
<technique profile="modo401"> | |||
<param sid="lightType" name="Light_Type" type="Name">sun_light</param> | |||
<param sid="azimuth" name="Azimuth" type="float">0</param> | |||
<param sid="clamp" name="Clamp_Intensity" type="bool">true</param> | |||
<param sid="day" name="Day" type="int">2009172</param> | |||
<param sid="elevation" name="Elevation" type="float">0</param> | |||
<param sid="haze" name="Haze" type="float">2</param> | |||
<param sid="height" name="Height" type="float">10</param> | |||
<param sid="lat" name="Latitude" type="float">0.655057</param> | |||
<param sid="lon" name="Longitude" type="float">-2.13456</param> | |||
<param sid="mapSize" name="Map_Size" type="float">2</param> | |||
<param sid="north" name="North" type="float">0</param> | |||
<param sid="radius" name="Radius" type="float">0.5</param> | |||
<param sid="spread" name="Spread" type="float">0</param> | |||
<param sid="sunPos" name="Sun_Position" type="bool">false</param> | |||
<param sid="time" name="Time" type="float">12</param> | |||
<param sid="timeZone" name="Time_Zone" type="float">-8</param> | |||
<param sid="volumetrics" name="Volumetrics" type="bool">false</param> | |||
<param sid="vdissolve" name="Volumetrics_Dissolve" type="float">0</param> | |||
<param sid="vsamples" name="Volumetric_Samples" type="int">40</param> | |||
</technique> | |||
</extra> | |||
</light> | |||
</library_lights> |
Revision as of 23:23, 17 August 2009
Extension information |
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This article is part of the COLLADA extensions directory |
Adding to the extensions directory |
<extra>/<technique profile="modo401">/<param> Elements
- Category: (core) Lighting (See list of specification categories)
- Introduction: Describes custom light settings, including various light sub-types supported by modo 401.
Concepts
- The modo render engine provides a general purpose collection of light settings and light sub-types, including both the basic directional, point, and spot lights specified by the common COLLADA technique, as well as more specialized light sub-types such as area lights and physically correct sunlights.
Attributes Name Type Description Required? sid xs:ncname A unique symbol within the technique; one for each param. Yes
Related Elements Parent element(s) <visual_scene> Extra and/or Technique <extra>/<technique profile="modo401"> Child elements None Other
Child Elements Name Description type Default Occurrences Named values param sid="lightType" Name The sub-type of the light. N/A 1 See Details .. .. .. .. .. ..
Details
Examples
<library_lights> <light id="Light-Directional_Light" name="Directional_Light"> <technique_common> <directional> <color sid="directional_light_rgb">1 1 1</color> </directional> </technique_common> <extra> <technique profile="modo401"> <param sid="lightType" name="Light_Type" type="Name">sun_light</param> <param sid="azimuth" name="Azimuth" type="float">0</param> <param sid="clamp" name="Clamp_Intensity" type="bool">true</param> <param sid="day" name="Day" type="int">2009172</param> <param sid="elevation" name="Elevation" type="float">0</param> <param sid="haze" name="Haze" type="float">2</param> <param sid="height" name="Height" type="float">10</param> <param sid="lat" name="Latitude" type="float">0.655057</param> <param sid="lon" name="Longitude" type="float">-2.13456</param> <param sid="mapSize" name="Map_Size" type="float">2</param> <param sid="north" name="North" type="float">0</param> <param sid="radius" name="Radius" type="float">0.5</param> <param sid="spread" name="Spread" type="float">0</param> <param sid="sunPos" name="Sun_Position" type="bool">false</param> <param sid="time" name="Time" type="float">12</param> <param sid="timeZone" name="Time_Zone" type="float">-8</param> <param sid="volumetrics" name="Volumetrics" type="bool">false</param> <param sid="vdissolve" name="Volumetrics_Dissolve" type="float">0</param> <param sid="vsamples" name="Volumetric_Samples" type="int">40</param> </technique> </extra> </light> </library_lights>