Difference between revisions of "Feeling Engine"

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(reference viewer claims correction)
 
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The team behind the Feeling Engine is also responsible for [[ColladaMaya]], [[ColladaMax]], [[ColladaMotionBuilder]] and many commercial [[COLLADA]] translators (e.g. Adobe Photoshop, Epic Games' Unreal Engine 3). Due to this, the Feeling Engine has a very complete compatibility with these products.
 
The team behind the Feeling Engine is also responsible for [[ColladaMaya]], [[ColladaMax]], [[ColladaMotionBuilder]] and many commercial [[COLLADA]] translators (e.g. Adobe Photoshop, Epic Games' Unreal Engine 3). Due to this, the Feeling Engine has a very complete compatibility with these products.
  
The Feeling Engine is the official [[COLLADA]] reference viewer, used by the [[Khronos]] COLLADA Conformance Test Suite.
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The Feeling Engine is the commercial brand name of the [[COLLADA]] viewer software that is used as a previewer within the [http://www.khronos.org/collada/adopters/ Khronos COLLADA Conformance Test Suite].

Latest revision as of 22:18, 16 September 2010

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The Feeling Engine is a 3D engine with 100% complete support for COLLADA. It supports a broad range of platforms (Windows, Mac, Linux, PlayStation 3, Internet Explorer, Firefox) and programming environments (C/C++, ActiveX, .NET, Javascript).

The team behind the Feeling Engine is also responsible for ColladaMaya, ColladaMax, ColladaMotionBuilder and many commercial COLLADA translators (e.g. Adobe Photoshop, Epic Games' Unreal Engine 3). Due to this, the Feeling Engine has a very complete compatibility with these products.

The Feeling Engine is the commercial brand name of the COLLADA viewer software that is used as a previewer within the Khronos COLLADA Conformance Test Suite.